Xbox 360 PC Ports
Xbox 360 PC ports run Xbox 360 games as native programs, with no emulator. Many add things the original hardware couldn’t do, such as widescreen, high frame rates and higher resolutions.
Decompilation projects rewrite the game’s code by hand until it compiles back to the original game, which takes years but gives code that is easy to change. Recompilation projects use a tool that translates the game’s machine code automatically, which is much faster. Some recompilation downloads are kits that build the game from your disc the first time you run them.
None of these downloads include the game itself. Each one needs the game dumped from your own disc, and some also need a BIOS dumped from your own console.
Ninja's Dawn is a native Windows port of Ninja Gaiden II, made by static recompilation with ReXGlue and a native Direct3D 12 renderer, running at 60 FPS.
NocturneRecomp is a native port of the Xbox Live Arcade Castlevania: Symphony of the Night for Windows and Linux, made by static recompilation with ReXGlue.
A native port of OutRun Online Arcade for Windows and Linux from the CrownParkComputing Xbox 360 collection, made by static recompilation.
PGR4-Recomp is a native Windows port of Project Gotham Racing 4, made by static recompilation with ReXGlue. It is an early work in progress.
Pinyon Shift is a Windows preview of a native Forza Horizon port made with ReXGlue. It is a build kit: the launcher compiles the game on your PC from your disc.
project-eleven is a native port of the visual novel 11eyes CrossOver for Windows and Linux, made by static recompilation of the Xbox 360 version with ReXGlue.
Project8Recomp is a native port of Tony Hawk's Project 8 for Linux, macOS and Windows, made by static recompilation with ReXGlue.
Re-Cherry is a native Windows port of Lollipop Chainsaw, made by static recompilation of the Xbox 360 version with ReXGlue.
re-wor is a native Windows port of Guitar Hero: Warriors of Rock, made by static recompilation, with XInput guitar support and 6-channel audio.
re:Blue is a native port of Blue Dragon for Windows and Linux, made by static recompilation with ReXGlue, with 4K, unlocked frame rates and a mod manager.
reDAHM is a native Windows port of Destroy All Humans! Path of the Furon, made by static recompilation of the Xbox 360 version with ReXGlue.
reNut is a native Windows port of Banjo-Kazooie: Nuts & Bolts, made by static recompilation with ReXGlue, with keyboard and mouse and texture replacement.