Xbox 360 PC Ports

Xbox 360 PC ports run Xbox 360 games as native programs, with no emulator. Many add things the original hardware couldn’t do, such as widescreen, high frame rates and higher resolutions.

Decompilation projects rewrite the game’s code by hand until it compiles back to the original game, which takes years but gives code that is easy to change. Recompilation projects use a tool that translates the game’s machine code automatically, which is much faster. Some recompilation downloads are kits that build the game from your disc the first time you run them.

None of these downloads include the game itself. Each one needs the game dumped from your own disc, and some also need a BIOS dumped from your own console.

Condemned2Recomp
Condemned2Recomp

Condemned2Recomp is a native Windows port of Condemned 2: Bloodshot, made by static recompilation with ReXGlue, with mouse look and graphics settings.

Daytona USA Native Port
Daytona USA Native Port

A native port of Daytona USA for Windows and Linux from the CrownParkComputing Xbox 360 collection, made by static recompilation.

DBZ Budokai HD Recompiled
DBZ Budokai HD Recompiled

DBZ Budokai HD Recompiled is an early native Windows port of Dragon Ball Z: Budokai from the Xbox 360 HD Collection, made with ReXGlue.

Deadly Premonition Recompilation
Deadly Premonition Recompilation

Deadly Premonition Recompilation is a native Windows port of Deadly Premonition, made by static recompilation with ReXGlue, with 60 FPS and real mouse look.

Dimensions Recompiled
Dimensions Recompiled

Dimensions Recompiled is a native Windows port of LEGO Dimensions, made by static recompilation of the Xbox 360 release, with real and emulated Toy Pad support.

DownpourRecomp
DownpourRecomp

DownpourRecomp is a native Windows port of Silent Hill: Downpour, made by static recompilation with ReXGlue, with 60 FPS, 1080p and mouse and keyboard.

Dragon Ball Z: Burst Limit Recompiled
Dragon Ball Z: Burst Limit Recompiled

Dragon Ball Z: Burst Limit Recompiled is a native Windows port of Burst Limit, made with ReXGlue, with a 60 fps patch and LAN online play.

Eternal Sonata: Reprise
Eternal Sonata: Reprise

Eternal Sonata: Reprise is a native port of Eternal Sonata for Windows, Linux, macOS and Android, made by static recompilation with ReXGlue.

EXIT1-Recomp
EXIT1-Recomp

EXIT1-Recomp is a native Windows port of the Xbox Live Arcade game EXIT, made by static recompilation with a modified ReXGlue.

EXIT2-Recomp
EXIT2-Recomp

EXIT2-Recomp is a native Windows port of the Xbox Live Arcade game EXIT 2, made by static recompilation with a modified ReXGlue.

Fable 2 Recomp
Fable 2 Recomp

Fable 2 Recomp is a native Windows port of Fable II, made by static recompilation with ReXGlue, playable to the end, with 60 FPS and keyboard controls.

Free Riders Recompiled
Free Riders Recompiled

Free Riders Recompiled is a native port of Sonic Free Riders for Windows, Linux and Android, made by static recompilation, playable with or without Kinect.