Fable 2 Recomp

Fable 2 Recomp
Developer: himdo
Port Type: Recompilation
Game: Fable II
Source Code: GitHub
Page Updated:

What you need: Fable II Game of the Year Edition (USA/Europe) for Xbox 360, dumped from your own disc and extracted.

Fable 2 Recomp is a native port of Fable II for Windows, made by static recompilation with the ReXGlue SDK. The author started it to test what a local, open-source AI model could do, then mapped the remaining functions by hand until the game could be completed.

It adds an uncapped or 60 FPS frame rate, keyboard and mouse controls, resolution presets, a fully unlocked guild chest, and a debug menu that can run custom Lua scripts. Version 1.3.0 fixed the untextured hero and dog.

The author says the game can be finished but does not yet consider the port complete; the dog’s texture can flicker and some texture problems remain. The author says AI tools were used heavily in making it. The download contains no game data. It needs Fable II Game of the Year Edition (USA/Europe), dumped from your own disc.

How to set it up

  1. Download the Windows zip and extract it.
  2. From your disc image, extract default.xex, the data and $SystemUpdate folders (and nxeart) into the extracted folder, next to fable_2.exe.
  3. Run fable_2.exe. If it reports a wrong hash, your copy is a different version.
  4. Press F5 for the debug menu. Settings are in fable2_config.toml, and saves are kept in the saves folder.

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