PlayStation PC Ports
PlayStation PC ports run PlayStation games as native programs, with no emulator. Many add things the original hardware couldn’t do, such as widescreen, high frame rates and higher resolutions.
Decompilation projects rewrite the game’s code by hand until it compiles back to the original game, which takes years but gives code that is easy to change. Recompilation projects use a tool that translates the game’s machine code automatically, which is much faster. Some recompilation downloads are kits that build the game from your disc the first time you run them.
None of these downloads include the game itself. Each one needs the game dumped from your own disc, and some also need a BIOS dumped from your own console.
Mad Stalker Recomp is a native Windows and Linux port of Mad Stalker: Full Metal Force made by static recompilation with PSXRecomp. You supply the disc.
A native Windows, Linux and macOS port of Marvel vs. Capcom: Clash of Super Heroes, built on your PC from your own disc with PSXRecomp.
A native Windows, Linux and macOS port of Star Wars: Masters of Teras Kasi, built on your PC from your own disc with PSXRecomp.
MediEvil II Recompiled is a PSXRecomp build kit that compiles a native Windows, Linux and macOS version of MediEvil 2 from your own disc and BIOS.
MediEvil Recompiled is a PSXRecomp build kit that compiles a native Windows, Linux and macOS version of MediEvil from your own disc and BIOS.
Mega Man 8 Recomp is a native Windows port of Mega Man 8 made by static recompilation with PSXRecomp. You supply the disc.
Mega Man Legends 2 Recompiled is a build kit that compiles a native PC version of Mega Man Legends 2 from your own disc and BIOS.
Mega Man Legends Recompiled is a PSXRecomp build kit that compiles a native Windows, Linux and macOS version of Mega Man Legends from your own disc and BIOS.
Mega Man X4 Recompiled is an early native Windows and Linux port of Mega Man X4, made by static recompilation with PSXRecomp.
Mega Man X5 Recompiled is a native Windows and Linux port of Mega Man X5 made by static recompilation with PSXRecomp, playable into its stages.
Mega Man X6 Recompiled is a native Windows and Linux port of Mega Man X6 made with PSXRecomp, with widescreen and optional gameplay tweaks.
Metal Gear Solid Recompiled is a PSXRecomp build kit that compiles a native Windows, Linux and macOS version of Metal Gear Solid from your own disc and BIOS.