Nintendo 64

Nintendo's cartridge-based 3D console

  • 1996Released
  • 5thGeneration
  • NintendoDeveloper
Nintendo 64

N64 Specifications

Processor
RISC NEC VR4300 (64-bit)
Processor Speed
93.75 MHz
Co-Processor
SGI RISC RCP(Reality co-processor) (64-bit)
Co-Processor Speed
62.6 MHz
Graphics Processor
RDP (Reality drawing processor), built into co-processor
RAM
4 MB RDRAM upgradeable to 8MB
Resolution
256 x 224 to 640 x 480 pixels
Sound
ADPCM-support, 16-bit stereo (MP3 support via software)

Overview

The Nintendo 64 (N64) was Nintendo’s third home video game console, built around a 64-bit NEC VR4300 CPU.

Many of its games are regarded as among the best ever made, from The Legend of Zelda: Ocarina of Time to GoldenEye 007, which helped popularise first-person shooters on consoles.

Arriving later than the PlayStation and Saturn, the Nintendo 64 was the most powerful console of the fifth generation.

Its graphics chip supported trilinear filtering and other advanced 3D techniques, but the console was held back by its cartridges, which held far less data than CDs.

The limited storage forced developers to use fewer textures and rely on techniques such as Gouraud shading or very simple textures.

N64 emulation has taken a long time to mature. Nearly every game is now playable, but a few still have problems. Most of the difficulty lies not with the CPU but with the graphics hardware.

The N64’s Reality Co-Processor works in ways that are hard to reproduce on modern GPUs: although today’s graphics cards are far more powerful, emulators cannot drive them as directly as N64 developers drove the original hardware.

Poor documentation of the custom microcode some games used made things harder still. One of the best-known examples is Star Wars: Rogue Squadron.

Project64 is the most widely used emulator on Windows and now ships with the GLideN64 video plugin. For the highest accuracy, low-level graphics emulation is available at a higher performance cost.

Key Features

64-Bit Power

The most powerful fifth-generation console, with a 64-bit CPU.

Advanced 3D

Its graphics chip supported trilinear filtering and advanced 3D.

Cartridge Media

Stuck with cartridges, which held far less data than CDs.

Expandable RAM

Its 4 MB of RDRAM could be upgraded to 8 MB.

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F-Zero X
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Harvest Moon 64
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Perfect Dark
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Pilotwings 64
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Pokémon Stadium
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Road Rash 64
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Rocket: Robot on Wheels
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Shadow Man
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Sin and Punishment
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Snowboard Kids
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Snowboard Kids 2
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Space Station Silicon Valley
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Star Fox 64
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Super Mario 64
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Super Smash Bros
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N64 Video Plugins

N64 Audio Plugins

N64 Input Plugins