1964

Discontinued Windows N64 emulator with a fast recompiler

  • Open SourceGitHub
  • Rice and schiboDeveloper
  • 26 Sep 2026Page Updated

Details

Developer
Rice and schibo
Source Code
GitHub
Page Updated

Supported Systems

Platform Support

  • Windows

Screenshots

Overview

1964 is a Nintendo 64 emulator for Windows, written mainly in C by Schibo and Rice. It is one of the oldest N64 emulators and was for years second only to Project64 in popularity. It supports the vast majority of commercially released N64 games.

1964 offered netplay through the now defunct Kaillera networking library, although it suffered from frequent desyncs because games could be emulated at different speeds on each machine. Its dynamically recompiling CPU core made it considerably faster than emulators relying on an interpreter.

Official development ended on 7 June 2009 with version 1.1, which fixed a number of outstanding bugs. Since then, modified builds based on the released source code have appeared, for example adjusting the emulated CPU rate so that games such as GoldenEye 007 run at higher frame rates.

Key Features

Dynamic Recompiler

Its recompiling CPU core outpaced interpreter-based emulators.

Broad Compatibility

Supports the vast majority of commercially released N64 games.

Kaillera Netplay

Offered netplay through the now defunct Kaillera library.

Open Source

Its released source code led to modified community builds.

Go to Downloads

Advertisement