Game Boy Color

Nintendo's Game Boy and its colour successor

  • 1998Released
  • HandheldType
  • NintendoDeveloper
Game Boy Color

GBC Specifications

Processor
Sharp Corporation LR35902
Processor Speed
4 MHz or 8 MHz (Two modes)
RAM
32 KB
Video RAM
16 KB
Resolution
160 x 144 pixels
Colors Available
32,768 (15-bit)
Max Colors on Screen
10, 32, or 46
Max Sprites
40
Max Sprites per Scan Line
10 (4 colors maximum per sprite)
Max Sprite Size
8 x 8 or 8 x 16 pixels

Overview

The Game Boy Color, often abbreviated to GBC, is the successor to Nintendo’s Game Boy. Its hardware differed little from the original Game Boy, but it added one major feature: a colour screen instead of the Game Boy’s greyscale display. Because the hardware was so similar, the Game Boy Color stayed backwards compatible with older Game Boy games.

This backwards compatibility was a big advantage over its competitors, as the handheld inherited a large library from day one rather than relying on a few new games to drive sales.

The Game Boy Color was a huge success. Together with the original Game Boy, it sold 118.69 million units, far more than competitors of the time such as the Neo Geo Pocket Color and WonderSwan.

Key Features

Colour Screen

Replaced the Game Boy's greyscale display with colour.

Backwards Compatible

Plays older Game Boy games, a large library from day one.

Dual Speed Modes

The Sharp LR35902 runs at either 4 MHz or 8 MHz.

Huge Success

With the Game Boy, outsold the Neo Geo Pocket Color and WonderSwan.

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