SNES / Super Famicom

Nintendo's 16-bit console

  • 1990Released
  • 4thGeneration
  • NintendoDeveloper
SNES / Super Famicom

SNES / Super Famicom Specifications

Processor
Ricoh 5A22 (16-bit-Core)
Processor Speed
3.58 MHz
RAM
128 kB
Video RAM
64 KB
Max Sprites
128
Max Sprite Size
64 x 64 pixels
Max Background Size
1024 x 1024 pixels
Resolution
Progressive - 256×224, 512×224, 256×239, 512×239 Interlaced - 512×448, 512×478
Audio Processor
Sony SPC700, Sony DSP
Processor Speed
1.024Mhz
Audio RAM
64 KB
Audio Processor
ADPCM, 8-Channels
Audio Output
32Khz 16-bit stero

Overview

The Super Nintendo Entertainment System (SNES, Super Nintendo or Super NES), known in Japan as the Super Famicom, is a 16-bit video game console and Nintendo’s successor to the NES. It offered more advanced graphics and sound than most consoles of its generation, and games that used the Super FX chip in their cartridges could show 3D graphics that were unusually smooth and detailed for a home console at the time.

Despite a relatively late start and strong competition from Sega’s Mega Drive (Genesis) in North America and Europe, the SNES became the best-selling console of the 16-bit era. It stayed popular into the 32-bit era and remains a favourite with collectors, retro gamers and emulation fans.

The SNES is one of the most thoroughly emulated consoles, with several emulators able to run its entire library. Accuracy-focused emulators such as bsnes reproduce the original hardware very closely, down to its bugs and quirks, at the cost of higher system requirements.

Key Features

Super FX Chip

Super FX cartridges showed smooth, detailed 3D graphics.

Sony Audio

A Sony SPC700 and DSP produced 8-channel stereo sound.

Best Seller

The best-selling console of the 16-bit era.

Advanced Graphics

Up to 128 sprites and more advanced graphics than most rivals.

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SNES / Super Famicom Emulators

Which one to pick

  • Snes9x

    Active, with nightly builds

    • Windows
    • macOS
    • Linux
    • Android

    Known forFast and portable, running nearly every SNES game, Super FX titles included, with netplay, shaders and rewind.

  • bsnes

    Nightly builds, last official release 2020

    • Windows
    • macOS
    • Linux

    Known forLow-level emulation of every SNES coprocessor, Super Game Boy support, HD Mode 7 and run-ahead to cut input latency.

  • Mesen

    Active, as MesenCE

    • Windows
    • Linux
    • macOS

    Known forA multi-system emulator with a built-in debugger and tools for homebrew development and ROM hacking.

  • ares

    Developed by the ares team

    • Windows
    • macOS
    • Linux from source

    Known forThe successor to higan. A multi-system emulator that puts accuracy first and runs slower than speed-focused emulators.

  • Mednafen

    Last release April 2024

    • Windows

    Known forA multi-system emulator driven from the command line, with save states, rewind and netplay.

  • higan

    Succeeded by ares, last build 2021

    • Windows
    • macOS
    • Linux

    Known forCycle-accurate SNES emulation by Near that aims to run every game without bugs the real console didn't have.

  • ZSNES

    Ended, last release 2007

    • Windows
    • macOS
    • Linux from source

    Known forOnce one of the most popular SNES emulators, written largely in x86 assembly for speed. Less accurate than Snes9x or bsnes.

In short

For most players on Windows, macOS, Linux or Android, Snes9x is the simpler choice: it runs nearly every SNES game and stays light enough for older hardware. On a fast computer, bsnes offers more accurate emulation, with extras such as HD Mode 7 and run-ahead. Mesen adds a debugger for homebrew and ROM hacking, and ares and higan put accuracy ahead of speed. ZSNES is no longer developed and is kept here as an archive.