Nintendo GameCube

Nintendo's compact mini-disc console

  • 2001Released
  • 6thGeneration
  • NintendoDeveloper
Nintendo GameCube

GameCube Specifications

CPU
IBM 'Gekko' PowerPC
CPU Speed
487 MHz
CPU Level-1 Cache
64 KB
CPU Level-2 Cache
256 KB
CPU Arithmetic Logic Unit
32-bit
CPU Floating-point Unit
64-bit
System RAM
43 MB
GPU
ATI 'Flipper' GPU
GPU Speed
8.6 GFLOPS
Video RAM
3MB (2MB Z-Buffer + 1 MB texture cache)
Resolution
640×480 interlaced (480i) @ 60Hz | 640×480 Progressive Scan (480p) @ 60 Hz (NTSC Only) | 768×576 interlaced (576i) @ 50 Hz (PAL Only)

Overview

The Nintendo GameCube was Nintendo’s fifth home video game console and its first to use optical discs. Instead of standard full-sized discs, Nintendo chose smaller miniDVD-sized discs, so the console could not play DVDs or audio CDs. Its two competitors, the Xbox and the PlayStation 2, could both act as DVD players, which mattered to some buyers at a time when DVD players were still expensive.

The GameCube could be expanded through ports on the bottom of the console. In practice these were only used for the Broadband Adapter, which added network play, and the Game Boy Player, which let Game Boy games be played on a TV with a GameCube controller.

The GameCube was praised for its library of high-quality games but did not sell as well as its rivals. It finished its life with 21.74 million units sold, about 3 million behind Microsoft’s newcomer, the Xbox, and both fell far short of the PlayStation 2’s more than 155 million.

Despite its sales, the GameCube left a lasting legacy thanks to its games.

Key Features

Mini Discs

Nintendo's first disc console, using miniDVD-sized discs.

Expansion Ports

Ports underneath took the Broadband Adapter and Game Boy Player.

Acclaimed Library

Praised for its library of high-quality games.

Gekko and Flipper

An IBM Gekko PowerPC CPU with an ATI Flipper GPU.

Advertisement