# Texture Packs for Emulators

> Every texture pack on Emulation King: fan-made HD texture packs for GameCube, Wii, N64, PS2 and more, grouped by system, with filters and sorting.

Web page: https://emulationking.com/texture-packs/
Page updated: 2026-11-05

A texture pack replaces a game's original graphics with new, usually higher resolution textures that an emulator loads while you play. They are made by fans, often over months or years, and range from sharper fonts and menus to a full remaster of every surface in the game.

This page lists every pack on the site, from every system. Pick a system, filter by name, show only complete packs, or sort them from A to Z or by their newest release. Each pack's page links to the install guide for its console.

## Nintendo 64

- [_pm_'s Diddy Kong Racing Texture Pack](https://emulationking.com/nintendo/n64/games/diddykongracing/texturepacks/pm/index.md): _pm_'s early Diddy Kong Racing pack redraws Ancient Lake's most visible textures close to the originals. It needs Rice Video 6.1.1 beta 3 or later.
- [ambar, pdk, lepascals Mario Kart 64 Texture Pack](https://emulationking.com/nintendo/n64/games/mariokart64/texturepacks/ambarpdklepascals/index.md): ambar, pdk and lepascals cover a few Mario Kart 64 tracks with photo-based textures, such as Kalimari Desert's sand, rock, fences and rails.
- [BFrancois Mario Kart 64](https://emulationking.com/nintendo/n64/games/mariokart64/texturepacks/bfrancois/index.md): BFrancois's Mario Kart 64 pack gives karts and courses cleaner cartoon textures in the spirit of Super Mario Kart on the SNES.
- [Bluedarts high-res Majoras Mask Texture Pack](https://emulationking.com/nintendo/n64/games/zeldamajorasmask/texturepacks/bluedart/index.md): Bluedart's pack is the only complete realistic-style retexture of Majora's Mask, with textures from the OoT Community project and Djipi too.
- [BooLean's Paper Mario HD Texture Pack (Wii Virtual Console)](https://emulationking.com/nintendo/n64/games/papermario/texturepacks/boolean/index.md): BooLean's mostly complete HD retexture of Paper Mario, made for the Wii Virtual Console release in Dolphin and true to the original art style.
- [Coffeeandtv's Harvest Moon 64 Texture Pack](https://emulationking.com/nintendo/n64/games/harvestmoon64/texturepacks/coffeeandtv/index.md): Coffeeandtv's unfinished Harvest Moon 64 pack replaces about 20 textures, including smoother, higher-resolution rocks and some food items.
- [Djipi's 2016 3DS Style Majoras Mask Texture Pack](https://emulationking.com/nintendo/n64/games/zeldamajorasmask/texturepacks/djipi20163ds/index.md): Djipi's incomplete 2016 3DS Style pack gives Majora's Mask detailed textures modelled on the 3DS remake. Rice, Glide64 and GlideN64 versions.
- [Djipi's 2016 Celda Majoras Mask Texture Pack](https://emulationking.com/nintendo/n64/games/zeldamajorasmask/texturepacks/djipi2016celda/index.md): Djipi's 2016 Celda pack gives all of Majora's Mask a consistent cel-shaded look in the style of The Wind Waker. Rice, Glide64 and GlideN64 versions.
- [Djipi's Cell Shade V1 Majoras Mask Texture Pack](https://emulationking.com/nintendo/n64/games/zeldamajorasmask/texturepacks/djipicellv1/index.md): Cel Shade V1 was Djipi's first Majora's Mask pack, made with mdtauk. It is far from complete, and some of its original work was lost.
- [Djipis 2009 Cellshade Ocarina of Time Texture Pack](https://emulationking.com/nintendo/n64/games/zeldaocarinaoftime/texturepacks/djipi2009cellshade/index.md): Djipi's 2009 Cel Shade pack was the first complete texture pack for Ocarina of Time, redrawing the game in the style of The Wind Waker.
- [Djipis 2011 Cel Shade Ocarina of Time Texture Pack](https://emulationking.com/nintendo/n64/games/zeldaocarinaoftime/texturepacks/djipi2011cellshade/index.md): Djipi's 2011 Cel Shade pack is the second release of his cel-shaded Ocarina of Time, with reworked areas and a more consistent look.
- [Djipis 2014 NEW Ocarina of Time Texture Pack](https://emulationking.com/nintendo/n64/games/zeldaocarinaoftime/texturepacks/djipi2014new/index.md): Djipi's 2014 NEW pack updates Ocarina of Time's original textures faithfully instead of restyling the game like his cel-shaded packs.
- [Djipis 2016 3DS Styled Ocarina of Time Texture Pack](https://emulationking.com/nintendo/n64/games/zeldaocarinaoftime/texturepacks/djipi20163ds/index.md): Djipi's 2016 3DS Style pack brings the look of the Ocarina of Time 3DS remake to the N64 game, with detailed lower-resolution textures.
- [Djipis 2016 Celda Ocarina of Time Texture Pack](https://emulationking.com/nintendo/n64/games/zeldaocarinaoftime/texturepacks/djipi2016cellshade/index.md): Djipi's 2016 Celda pack is the latest refinement of his cel-shaded Ocarina of Time, in the style of The Wind Waker. Rice, Glide64 and GlideN64.
- [Djipis Cel Shade 2011 Majoras Mask Texture Pack](https://emulationking.com/nintendo/n64/games/zeldamajorasmask/texturepacks/djipi2011celda/index.md): Djipi's 2011 Cel Shade pack brings The Wind Waker's look to Majora's Mask in one consistent style. Rice and Glide64 versions are included.
- [Djipis Realistic Majoras Mask Texture Pack](https://emulationking.com/nintendo/n64/games/zeldamajorasmask/texturepacks/djipirealistic/index.md): Djipi's Realistic pack, one of his earliest works, is an abandoned but high-quality attempt at high-resolution textures for Majora's Mask.
- [Federelli's Ocarina of Time Texture Pack](https://emulationking.com/nintendo/n64/games/zeldaocarinaoftime/texturepacks/federelli/index.md): Federelli's unfinished pack was one of the first to give Ocarina of Time higher-resolution textures with their original feel, with Djipi and mdtauk.
- [Gecko Lees Super Smash Bros Texture Pack](https://emulationking.com/nintendo/n64/games/supersmashbros/texturepacks/geckolee/index.md): Gecko Lee's Super Smash Bros pack redraws six stages in a high-definition style. It is in the Jabo format and needs Jabo's video plugin 1.7 or later.
- [gitech's Legacy of Darkness Texture Pack](https://emulationking.com/nintendo/n64/games/castlevanialegacydarkness/texturepacks/gitech/index.md): gitech's first hi-res pack retextures much of Castlevania: Legacy of Darkness with realistic stone and metal, a darker sky and a redrawn HUD.
- [Googol's Castlevania 64 Retexture](https://emulationking.com/nintendo/n64/games/castlevania64/texturepacks/googol/index.md): Googol's small Castlevania 64 pack redraws a handful of textures: Carrie's head and trousers, the Necronomicon cover, and the health and boss bars.
- [Hizoka10's Super Mario 64 Texture Pack](https://emulationking.com/nintendo/n64/games/supermario64/texturepacks/hizoka10/index.md): Hizoka10's unfinished Super Mario 64 pack swaps the cartoon textures for realistic rock, stone and brick. h3h3 and Cloudscape are also credited.
- [Hypatias Mario Craft 64 Texture Pack](https://emulationking.com/nintendo/n64/games/supermario64/texturepacks/hypatia/index.md): Hypatia's Mario Craft 64 retextures all of Super Mario 64 in a handmade craft style that mixes papercraft with the look of Yoshi's Woolly World.
- [Kamran's Super Mario 64 Texture Pack](https://emulationking.com/nintendo/n64/games/supermario64/texturepacks/kamran10/index.md): Kamran's small Super Mario 64 pack is a set of fixes, such as a sharper ! block and a redrawn Bowser stage floor, useful in larger packs.
- [Kazangwa's CBFD Retexture](https://emulationking.com/nintendo/n64/games/conkersbadfurday/texturepacks/kazangwa/index.md): Kazangwa's Conker's Bad Fur Day pack smooths and blends the game's textures into a softer, more even look that comes close to cel-shading.
- [Kerber2k's Mario Kart 64 Texture Pack](https://emulationking.com/nintendo/n64/games/mariokart64/texturepacks/kerberk2k/index.md): Kerber2k's pack is one of the few to cover all of Mario Kart 64, with realistic textures that keep the original's slightly rough feel.
- [krhyluv's Monopoly 64 Texture Pack](https://emulationking.com/nintendo/n64/games/monopoly64/texturepacks/krhyluv/index.md): krhyluv's simple Monopoly 64 pack replaces some of the game's textures with higher-resolution versions, so the board looks closer to the real one.
- [Leonardo20's Mario Kart 64 Texture Pack](https://emulationking.com/nintendo/n64/games/mariokart64/texturepacks/leonardo20/index.md): Leonardo20's Mario Kart 64 pack covers one track, Mario Raceway, with sharper asphalt, grass, walls and barriers that stay close to the originals.
- [LexLuthor's Super Mario Paint Texture Pack](https://emulationking.com/nintendo/n64/games/supermario64/texturepacks/lexluthor/index.md): LexLuthor's Super Mario Paint pack is a deliberately silly Super Mario 64 retexture, drawn entirely in Microsoft Paint.
- [Loulof Loulovski's Banjo Kazooie Retexture](https://emulationking.com/nintendo/n64/games/banjokazooie/texturepacks/loulofloulovskis/index.md): Loulof Loulovski's unfinished Banjo-Kazooie retexture swaps grass, trees, foliage and rock for dense, detailed textures. It is about 20% done.
- [LoZ Ocarina of Time – Community Texture pack](https://emulationking.com/nintendo/n64/games/zeldaocarinaoftime/texturepacks/community/index.md): The Ocarina of Time Community project recreates the game's textures at high resolution while keeping the original look. Unfinished but popular.
- [Macphisto's hi-res Banjo-Kazooie!](https://emulationking.com/nintendo/n64/games/banjokazooie/texturepacks/macphisto/index.md): Macphisto's Banjo-Kazooie pack, drawn from scratch, retextures nearly all of Mad Monster Mansion and parts of Gruntilda's Lair past the witch statue.
- [MasterV's Shadow Man Texture Pack](https://emulationking.com/nintendo/n64/games/shadowman/texturepacks/masterv/index.md): MasterV's Shadow Man pack is the only complete pack for the game, reworking the original textures with bump mapping and new shading.
- [Mode7's Super Mario 64 Texture Pack](https://emulationking.com/nintendo/n64/games/supermario64/texturepacks/mode7/index.md): Mode7's incomplete Super Mario 64 pack uses simple, organic cartoon textures inspired by Djipi's cel-shaded work and earlier packs by Kman.
- [Mollymutt and Co's Paper Mario texture pack](https://emulationking.com/nintendo/n64/games/papermario/texturepacks/mollymutt/index.md): Mollymutt and Co's Paper Mario pack gathers six artists' work into one of the game's most complete packs, faithful to the original textures.
- [Mollymutt's Super Mario 64 Retexture](https://emulationking.com/nintendo/n64/games/supermario64/texturepacks/mollymutt/index.md): Mollymutt's full Super Mario 64 retexture remakes every texture in the game, imagining it with more modern texture detail.
- [MU-TH-UR's Super Mario 64 Texture Pack](https://emulationking.com/nintendo/n64/games/supermario64/texturepacks/mu-th-ur/index.md): Razius (MU-TH-UR)'s Super Mario 64 pack mixes semi-realistic and cartoon textures. It is about 70% complete and covers most of the game.
- [Nikachu's “Painty” Banjo-Kazooie Texture Pack](https://emulationking.com/nintendo/n64/games/banjokazooie/texturepacks/nikachu/index.md): Nikachu's finished Banjo-Kazooie pack repaints enlarged originals in a painterly, embossed style, adding depth while keeping the game's look.
- [Nintemod Super Mario 64 Texture Pack](https://emulationking.com/nintendo/n64/games/supermario64/texturepacks/nintemods/index.md): Eluxi's Nintemod was one of the first packs to replace every texture in Super Mario 64, trading the cartoon style for a realistic one.
- [Phantom7's Ocarina of Time Texture Pack](https://emulationking.com/nintendo/n64/games/zeldaocarinaoftime/texturepacks/phantom7/index.md): Phantom7's colourful Ocarina of Time pack, inspired by Skyward Sword, is merged with the Community project to cover most of the game.
- [Pietschie and Bad Randolphs Super Smash Bros Texture Pack](https://emulationking.com/nintendo/n64/games/supersmashbros/texturepacks/pietschiebadrandolph/index.md): Pietschie and Bad Randolph's Super Smash Bros HD pack faithfully recreates almost every texture in the game with sharp, detailed versions.
- [Razius's Starfox 64 HD Texture Pack](https://emulationking.com/nintendo/n64/games/starfox64/texturepacks/razius/index.md): Razius's Star Fox 64 pack redraws the parts most packs skip: the interface, fonts, particles and the Peppy, Slippy and Falco portraits.
- [RiSiO Raceway Mario Kart 64 Texture Pack](https://emulationking.com/nintendo/n64/games/mariokart64/texturepacks/risio/index.md): RiSiO's one-track Mario Kart 64 experiment tries out the hand-drawn, high-contrast style of his Retro Super Mario 64 pack.
- [RiSio's Retro Super Mario 64 Texture Pack](https://emulationking.com/nintendo/n64/games/supermario64/texturepacks/risio/index.md): RiSiO's Retro pack gives all of Super Mario 64 a hand-drawn look inspired by Yoshi's Island, in vivid, high-contrast early-1990s colours.
- [Skielledslacker's Mario Kart 64 Texture Pack](https://emulationking.com/nintendo/n64/games/mariokart64/texturepacks/skielledslackers/index.md): Skielledslacker's first retexture turns Mario Kart 64's Koopa Troopa Beach into dark volcanic ground streaked with glowing lava.
- [SomeThingEviL's Duke Nukem 64 Texture Pack](https://emulationking.com/nintendo/n64/games/dukenukem64/texturepacks/somethingevil/index.md): SomeThingEviL brings the PC Duke Nukem 3D High Resolution Pack to Duke Nukem 64, covering almost all world textures but few enemy sprites.
- [the_nameless's Banjo Kazooie cel-shaded](https://emulationking.com/nintendo/n64/games/banjokazooie/texturepacks/the_nameless/index.md): the_nameless's incomplete Banjo-Kazooie pack gives Spiral Mountain flat, cel-shaded colours and bold outlines in place of the detailed originals.
- [UnaidedCoder's Star Fox 64 Texture Pack](https://emulationking.com/nintendo/n64/games/starfox64/texturepacks/unaidedcoder/index.md): UnaidedCoder's faithful Star Fox 64 retexture remakes almost every texture in the game at a higher resolution while keeping its look.
- [V-King Banjo-Kazooie Retexture](https://emulationking.com/nintendo/n64/games/banjokazooie/texturepacks/v-king/index.md): V-King's small Banjo-Kazooie pack resizes a selection of textures to a higher resolution and includes his first texture drawn from scratch.
- [Vanit's Sin and Punishment Translation](https://emulationking.com/nintendo/n64/games/sinandpunishment/texturepacks/vanit/index.md): Vanit's pack translates the Japan-only Sin and Punishment into English by replacing its text textures, with no ROM patch needed.
- [Zeth Alkars Ocarina of Time Texture Pack](https://emulationking.com/nintendo/n64/games/zeldaocarinaoftime/texturepacks/zethalkar/index.md): Zeth Alkar's Ocarina of Time pack reimagines every scene with the darker, gloomier look of Twilight Princess, changing the game's mood.

## Nintendo GameCube

- [1vierock28's Baten Kaitos: Eternal Wings and the Lost Ocean Texture Pack](https://emulationking.com/nintendo/gamecube/games/batenkaitos/texturepacks/1vierock28/index.md): ESRGAN-upscaled 2D art for Baten Kaitos, with battle textures and every boss reworked one at a time, plus a redesigned interface.
- [Bighead and frozenwings' Skies of Arcadia Legends Texture Pack](https://emulationking.com/nintendo/gamecube/games/skiesofarcadialegends/texturepacks/bigheadandfrozenwings/index.md): An early, incomplete HD retexture of Skies of Arcadia Legends by Bighead and frozenwings, so far covering much of the UI and the three leads.
- [brackenhawk's Animal Crossing Texture Pack](https://emulationking.com/nintendo/gamecube/games/animalcrossing/texturepacks/brackenhawk/index.md): A community project redrawing Animal Crossing's textures by hand, not upscaling them, so villagers, furniture and scenery hold up in HD.
- [calebthegreek's Wario World Texture Pack](https://emulationking.com/nintendo/gamecube/games/warioworld/texturepacks/calebthegreek/index.md): calebthegreek's HD texture replacements for Treasure's 2003 platformer Wario World.
- [ChaotixSoda's Sonic Heroes Texture Pack](https://emulationking.com/nintendo/gamecube/games/sonicheroes/texturepacks/chaotixsoda/index.md): A complete AI-restored HD texture pack for Sonic Heroes by ChaotixSoda, with HUD and menu art adapted from the PC 4X GUI mod.
- [ChaotixSoda's Super Monkey Ball Texture Pack](https://emulationking.com/nintendo/gamecube/games/supermonkeyball/texturepacks/chaotixsoda/index.md): ChaotixSoda's complete AI upscale of Super Monkey Ball, version 2.0, with some textures borrowed from later games in the series.
- [coolhardy100's Luigi's Mansion Texture Pack](https://emulationking.com/nintendo/gamecube/games/luigismansion/texturepacks/coolhardy100/index.md): Around 3,500 Luigi's Mansion textures upscaled 6x with AI and checked over a full playthrough of the game.
- [CYB3RTRON's Shadow the Hedgehog Texture Pack](https://emulationking.com/nintendo/gamecube/games/shadowthehedgehog/texturepacks/cyb3rtron/index.md): CYB3RTRON's AI upscale of Shadow the Hedgehog's original textures, made with Gigapixel and Waifu2x.
- [CYB3RTRON's Star Fox Assault Texture Pack](https://emulationking.com/nintendo/gamecube/games/starfoxassault/texturepacks/cyb3rtron/index.md): Star Fox Assault's textures enlarged by CYB3RTRON with Gigapixel and Waifu2x, for sharper visuals in Dolphin.
- [Dan_Tsukasa's Metal Gear Solid: The Twin Snakes Texture Pack](https://emulationking.com/nintendo/gamecube/games/metalgearsolidthetwinsnakes/texturepacks/dantsukasa/index.md): Dan_Tsukasa's retexture makes Twin Snakes look older and more worn, closer to the PS1 original, with the snowy areas rebuilt from scratch.
- [Ewzzy's Chibi-Robo! Texture Pack](https://emulationking.com/nintendo/gamecube/games/chibirobo/texturepacks/ewzzy/index.md): Near-complete HD textures for Chibi-Robo!, with redrawn carpets, faces and TV screens and new art for clothing and in-game items.
- [Ewzzy's Tony Hawk's Underground Texture Pack](https://emulationking.com/nintendo/gamecube/games/tonyhawksunderground/texturepacks/ewzzy/index.md): Ewzzy's redrawn fonts, HUD and menus for Tony Hawk's Underground, leaving the model textures untouched.
- [Game1Retroz's Burnout 2: Point of Impact Texture Pack](https://emulationking.com/nintendo/gamecube/games/burnout2pointofimpact/texturepacks/game1retroz/index.md): A finished HD retexture of Burnout 2 with custom car designs, extra paint colours, cleaner speedometers and new overcast and dusk skies.
- [General_Han_Solo's Star Wars Jedi Knight II: Jedi Outcast Texture Pack](https://emulationking.com/nintendo/gamecube/games/starwarsjediknightiijedioutcast/texturepacks/generalhansolo/index.md): General_Han_Solo's HD texture pack for the GameCube port of Star Wars Jedi Knight II: Jedi Outcast, made for the North American release.
- [General_Han_Solo's Star Wars Rogue Squadron II: Rogue Leader Texture Pack](https://emulationking.com/nintendo/gamecube/games/starwarsroguesquadroniirogueleader/texturepacks/generalhansolo/index.md): General_Han_Solo's sharper texture replacements for Rogue Leader, Factor 5's starfighter game from the GameCube's launch.
- [General_Han_Solo's Star Wars Rogue Squadron III: Rebel Strike Texture Pack](https://emulationking.com/nintendo/gamecube/games/starwarsroguesquadroniiirebelstrike/texturepacks/generalhansolo/index.md): General_Han_Solo's higher resolution textures for Factor 5's Star Wars Rogue Squadron III: Rebel Strike.
- [ggm's Super Mario Strikers Texture Pack](https://emulationking.com/nintendo/gamecube/games/supermariostrikers/texturepacks/ggm/index.md): A Waifu2x upscale of Super Mario Strikers' textures by ggm, with hand edits where the filter fell short.
- [Giodude's Mario Kart: Double Dash!! Texture Pack](https://emulationking.com/nintendo/gamecube/games/mariokartdoubledash/texturepacks/giodude/index.md): A faithful overhaul of Mario Kart: Double Dash!!'s menus and HUD, with re-rendered characters and items, plus optional AI-upscaled textures.
- [hazmatdoll's SoulCalibur II Texture Pack](https://emulationking.com/nintendo/gamecube/games/soulcaliburii/texturepacks/hazmatdoll/index.md): hazmatdoll's HD retexture of SoulCalibur II, which began with the game's stages before moving on to the fighters.
- [Hypatia's Wind Waker HD Mod](https://emulationking.com/nintendo/gamecube/games/legendofzeldathewindwaker/texturepacks/hypatia/index.md): Hypatia's Wind Waker HD Mod, version 2.0001a, retextures The Legend of Zelda: The Wind Waker, with a lighter half build as well.
- [JayGee24's Medal of Honor: European Assault Texture Pack](https://emulationking.com/nintendo/gamecube/games/medalofhonoreuropeanassault/texturepacks/jaygee24/index.md): A 1080p-minded overhaul of Medal of Honor: European Assault, with HD fonts, partly redone HUD art and environments AI upscaled to 2048x2048.
- [JOHN30011887's Spyro: A Hero's Tail Texture Pack](https://emulationking.com/nintendo/gamecube/games/spyroaherostail/texturepacks/john30011887/index.md): JOHN30011887's HD texture pack for the GameCube version of Eurocom's Spyro: A Hero's Tail.
- [Mars' The Legend of Zelda: Four Swords Adventures Texture Pack](https://emulationking.com/nintendo/gamecube/games/legendofzeldafourswordsadventures/texturepacks/mars/index.md): Sharp 8x textures for Four Swords Adventures, redrawn, retraced and upscaled while keeping the original pixel proportions. Work in progress.
- [Matrix2525's Sonic Adventure 2: Battle Texture Pack](https://emulationking.com/nintendo/gamecube/games/sonicadventure2battle/texturepacks/matrix2525/index.md): Matrix2525's Sonic Adventure 2: Battle HD Project, an upscale of the game's textures with seamless, cleaned-up skyboxes.
- [Matrix2525's Sonic Heroes Texture Pack](https://emulationking.com/nintendo/gamecube/games/sonicheroes/texturepacks/matrix2525/index.md): Version 1.0 of Matrix2525's HD texture pack for Sonic Heroes, from the maker of the Sonic Adventure 2: Battle HD Project.
- [Naruto: Gekitou Ninja Taisen! 4 HD Texture Pack and Translation](https://emulationking.com/nintendo/gamecube/games/narutogekitouninjataisen4/texturepacks/chrismargroff/index.md): An early work-in-progress pack for Naruto: Gekitou Ninja Taisen! 4 that redraws interface art and begins translating the Japanese menus.
- [panda_venom's Tales of Symphonia Texture Pack](https://emulationking.com/nintendo/gamecube/games/talesofsymphonia/texturepacks/pandavenom/index.md): panda_venom's v0.96 beta HD textures for Tales of Symphonia in BC7 DDS, with credits to Rowan, RadisNoir and Kaaboose.
- [panda_venom's The Legend of Zelda: The Wind Waker Texture Pack](https://emulationking.com/nintendo/gamecube/games/legendofzeldathewindwaker/texturepacks/pandavenom/index.md): A light, faithful HD upscale of The Wind Waker for the European release, small enough for low-end PCs and the Steam Deck.
- [Paper Mario: The Thousand-Year Door HD Texture Pack](https://emulationking.com/nintendo/gamecube/games/papermariothethousandyeardoor/texturepacks/dolphincommunity/index.md): Version 2.5 of a community-built HD texture pack for Paper Mario: The Thousand-Year Door, made by members of the Dolphin community.
- [qashto and Razius's Super Mario Sunshine Texture Pack](https://emulationking.com/nintendo/gamecube/games/supermariosunshine/texturepacks/qashtoandrazius/index.md): qashto and Razius's upscales and retextures covering all of Super Mario Sunshine, in DDS BC7 format.
- [qashto's Kirby Air Ride Texture Pack](https://emulationking.com/nintendo/gamecube/games/kirbyairride/texturepacks/qashto/index.md): New textures for the whole city in Kirby Air Ride's City Trial mode, averaging eight times the size of the originals.
- [qashto's Luigi's Mansion Texture Pack](https://emulationking.com/nintendo/gamecube/games/luigismansion/texturepacks/qashto/index.md): waifu2x upscales of the paintings and statues in Luigi's Mansion, tuned per texture, made to sit alongside qashto's Specular Edition.
- [sebastrion's Fire Emblem: Path of Radiance Texture Pack](https://emulationking.com/nintendo/gamecube/games/fireemblempathofradiance/texturepacks/sebastrion/index.md): Over 1,500 AI-upscaled Path of Radiance textures, more than 200 fixed by hand, made to look good on 4K screens. Built for the PAL release.
- [Skylabhero's Super Mario Strikers Texture Pack](https://emulationking.com/nintendo/gamecube/games/supermariostrikers/texturepacks/skylabhero/index.md): Skylabhero's ESRGAN upscale of Super Mario Strikers, around 90% done, with redrawn character select icons.
- [Snowblind's Ikaruga Texture Pack](https://emulationking.com/nintendo/gamecube/games/ikaruga/texturepacks/snowblind/index.md): 4x upscaled textures for Ikaruga, Treasure's vertically scrolling shooter on the GameCube.
- [Snowblind's Teen Titans Texture Pack](https://emulationking.com/nintendo/gamecube/games/teentitans/texturepacks/snowblind/index.md): Snowblind's 4x DDS upscale of Teen Titans for 1440p, covering Story Mode and Master of Games.
- [Spider-Man 2: Webbed Up](https://emulationking.com/nintendo/gamecube/games/spiderman2/texturepacks/dalekcaan/index.md): Spider-Man 2: Webbed Up remasters nearly all of the game's textures with neural networks trained per asset type, plus hand-made touch-ups.
- [Stevie's San Francisco Rush 2049 Texture Pack](https://emulationking.com/nintendo/gamecube/games/midwayarcadetreasures3/texturepacks/stevie/index.md): Stevie's fix for San Francisco Rush 2049 in Midway Arcade Treasures 3, hiding the GameCube port's visual flaws with mostly Dreamcast-based textures.
- [Super Mario Sunshine Painted Edition](https://emulationking.com/nintendo/gamecube/games/supermariosunshine/texturepacks/tyanderson/index.md): Ty Anderson's unfinished Painted Edition, which gives Super Mario Sunshine a hand-painted look in the spirit of Yoshi's Island.
- [The128ReBits' Return of the King HD Texture Pack](https://emulationking.com/nintendo/gamecube/games/lordoftheringsthereturnoftheking/texturepacks/the128rebits/index.md): The128ReBits' full HD texture remaster of The Return of the King for Dolphin, in a Native edition and a lighter one for Steam Deck, phones and laptops.
- [The128ReBits' Two Towers HD Texture Pack](https://emulationking.com/nintendo/gamecube/games/lordoftheringsthetwotowers/texturepacks/the128rebits/index.md): The128ReBits' finished HD texture remaster of The Two Towers for Dolphin, in a full-quality Native edition and a smaller Lite one.
- [Thorn's Fire Emblem: Path of Radiance Texture Pack](https://emulationking.com/nintendo/gamecube/games/fireemblempathofradiance/texturepacks/thorn/index.md): ESRGAN upscales of most of Path of Radiance's textures, with edits, best played at 4:3 so backgrounds and portraits aren't stretched.
- [v1993's The Legend of Zelda: Four Swords Adventures Texture Pack](https://emulationking.com/nintendo/gamecube/games/legendofzeldafourswordsadventures/texturepacks/v1993/index.md): A 4x waifu2x upscale of Four Swords Adventures with manual touch-ups, going for a believable look instead of a pixelated one.
- [Venomalia's F-Zero GX Texture Pack](https://emulationking.com/nintendo/gamecube/games/fzerogx/texturepacks/venomalia/index.md): Sharper UI, machines and course details for F-Zero GX, denoised and upscaled with AI help, then adjusted by hand.
- [Venomalia's Mario Party 4 Texture Pack](https://emulationking.com/nintendo/gamecube/games/marioparty4/texturepacks/venomalia/index.md): HD textures by Venomalia for Mario Party 4, the series' first outing on the GameCube.
- [Venomalia's Mario Party 5 Texture Pack](https://emulationking.com/nintendo/gamecube/games/marioparty5/texturepacks/venomalia/index.md): Venomalia's HD refresh of Mario Party 5's interface, with much of it redrawn by hand and the remainder reworked with AI help.
- [Venomalia's Mario Party 6 Texture Pack](https://emulationking.com/nintendo/gamecube/games/marioparty6/texturepacks/venomalia/index.md): Sharper Mario Party 6 textures from Venomalia, mixing hand-redrawn UI pieces with AI-reworked art and Universal Dynamic Input button icons.
- [Venomalia's Mario Party 7 Texture Pack](https://emulationking.com/nintendo/gamecube/games/marioparty7/texturepacks/venomalia/index.md): Venomalia's Mario Party 7 texture pack, combining hand-made interface art with AI-reworked textures and Universal Dynamic Input buttons.
- [Venomalia's Metroid Prime Texture Pack](https://emulationking.com/nintendo/gamecube/games/metroidprime/texturepacks/venomalia/index.md): An AI upscale of Metroid Prime made with Venomalia's HDCube ESRGAN model, aiming for detail without the softness or artefacts of earlier packs.
- [Venomalia's The Legend of Zelda: Four Swords Adventures Texture Pack](https://emulationking.com/nintendo/gamecube/games/legendofzeldafourswordsadventures/texturepacks/venomalia/index.md): HD textures for Four Swords Adventures that work with the NTSC-U, PAL and NTSC-J releases and Tetra's Trackers, in 2x and 4x builds.
- [your pal fox's Luigi's Mansion Texture Pack](https://emulationking.com/nintendo/gamecube/games/luigismansion/texturepacks/yourpalfox/index.md): Luigi's Mansion upscaled 5x with waifu2x-caffe, keeping the original style, with Luigi, lost-item icons and many walls and carpets reworked.
- [Zombie's Eternal Darkness: Sanity's Requiem Texture Pack](https://emulationking.com/nintendo/gamecube/games/eternaldarkness/texturepacks/zombie/index.md): A 4x upscale of Eternal Darkness, mostly done in Topaz Gigapixel, with every texture cleaned and post-processed.
- [Zombie's Resident Evil Code: Veronica X Texture Pack](https://emulationking.com/nintendo/gamecube/games/residentevilcodeveronicax/texturepacks/zombie/index.md): Zombie's 4x Topaz upscale of Resident Evil Code: Veronica X, hand-checked to leave out the few textures that didn't benefit.
- [Zombie's X-Men Legends II: Rise of Apocalypse Texture Pack](https://emulationking.com/nintendo/gamecube/games/xmenlegendsiiriseofapocalypse/texturepacks/zombie/index.md): Zombie's 4x DDS upscale of X-Men Legends II, with many hand edits and fixes to the interface.

## Nintendo Wii

- [Apothicx's Sengoku Basara: Samurai Heroes Texture Pack](https://emulationking.com/nintendo/wii/games/sengokubasarasamuraiheroes/texturepacks/apothicx/index.md): A UHD 4K upscale of Sengoku Basara: Samurai Heroes with cleaned-up UI and subtitles, tuned to run smoothly in Dolphin.
- [Bighead and Razius's New Super Mario Bros. Wii Texture Pack](https://emulationking.com/nintendo/wii/games/newsupermariobroswii/texturepacks/bigheadandrazius/index.md): Covers the whole New Super Mario Bros. Wii interface plus some in-game art, all stored as uncompressed DDS.
- [CDAMJC and Razius's Super Mario Galaxy 2 Texture Pack](https://emulationking.com/nintendo/wii/games/supermariogalaxy2/texturepacks/cdamjcandrazius/index.md): The Super Mario Galaxy 2 companion to CDAMJC and Razius's Galaxy retexture, with builds for 1080p and 4K play.
- [CDAMJC and Razius's Super Mario Galaxy Texture Pack](https://emulationking.com/nintendo/wii/games/supermariogalaxy/texturepacks/cdamjcandrazius/index.md): CDAMJC and Razius's high resolution Super Mario Galaxy retexture, with builds for 1080p and 4K play.
- [CTCaer's Donkey Kong Country Returns Texture Pack](https://emulationking.com/nintendo/wii/games/donkeykongcountryreturns/texturepacks/ctcaer/index.md): CTCaer's 1,570+ reworked textures for Donkey Kong Country Returns, covering the HUD, fonts, Kongs and controller prompts.
- [Dangerism's Muramasa: The Demon Blade Texture Pack](https://emulationking.com/nintendo/wii/games/muramasathedemonblade/texturepacks/dangerism/index.md): Every Muramasa texture run through ESRGAN at 4x with noise and dithering removed, for a clean look on high resolution screens.
- [FanBoy, Nerrel and Hyperspeed's Resident Evil 4: Wii Edition Texture Pack](https://emulationking.com/nintendo/wii/games/residentevil4wiiedition/texturepacks/fanboynerrelandhyperspeed/index.md): Hyperspeed's RE4 scenery textures combined with a reworked HUD, new button prompts and improved Mercenaries characters.
- [Gamerz's Rhythm Heaven Fever Texture Pack](https://emulationking.com/nintendo/wii/games/rhythmheavenfever/texturepacks/gamerz/index.md): Upscaled Rhythm Heaven Fever graphics so the game stays crisp on HD screens, with more fixes planned.
- [Giodude's Dokapon Kingdom Texture Pack](https://emulationking.com/nintendo/wii/games/dokaponkingdom/texturepacks/giodude/index.md): Giodude's ESRGAN upscale of every Dokapon Kingdom texture, replacing the game's low resolution, dithered art.
- [Giodude's Sonic and the Black Knight Texture Pack](https://emulationking.com/nintendo/wii/games/sonicandtheblackknight/texturepacks/giodude/index.md): Nearly every Sonic and the Black Knight texture upscaled with ESRGAN and Gigapixel for a sharp HD look.
- [Gsprfdude's Rune Factory Frontier Texture Pack](https://emulationking.com/nintendo/wii/games/runefactoryfrontier/texturepacks/gsprfdude/index.md): AI-upscaled Rune Factory Frontier textures that add size and detail while keeping the original art style.
- [Hexioum's Mario Party 9 Texture Pack](https://emulationking.com/nintendo/wii/games/marioparty9/texturepacks/hexioum/index.md): Hand-redrawn Mario Party 9 UI, board spaces and on-screen text, rebuilt in Photoshop and Illustrator rather than upscaled.
- [kevlahnota and Nerrel's Muramasa: The Demon Blade Texture Pack](https://emulationking.com/nintendo/wii/games/muramasathedemonblade/texturepacks/kevlahnotaandnerrel/index.md): A 2xHQ retexture of Muramasa's PAL release, upscaled, sharpened and given more vivid colour.
- [lunarEcho21's The Last Story Texture Pack](https://emulationking.com/nintendo/wii/games/thelaststory/texturepacks/lunarecho21/index.md): A full-game The Last Story retexture, scaled 4x to 16x by AI and by hand, that needs about 10.7 GB of RAM to prefetch.
- [Mario Kart Wii HD Remaster](https://emulationking.com/nintendo/wii/games/mariokartwii/texturepacks/moukrea/index.md): Moukrea and Walamo15's 4x Mario Kart Wii remaster, with a Mario-style font and a brighter, more modern interface.
- [Matrix2525's Endless Ocean: Blue World Texture Pack](https://emulationking.com/nintendo/wii/games/endlessoceanblueworld/texturepacks/matrix2525/index.md): Matrix2525's HD texture project for Endless Ocean: Blue World, Arika's 2009 diving game on the Wii.
- [Matteoki's Wii Sports Texture Pack](https://emulationking.com/nintendo/wii/games/wiisports/texturepacks/matteoki/index.md): A Wii Sports retexture of 2,068 textures, mipmaps included, made over about 100 hours.
- [MKWii Reloaded](https://emulationking.com/nintendo/wii/games/mariokartwii/texturepacks/ghostlydark/index.md): ghostlydark's MKWii Reloaded, an unfinished HD retexture of Mario Kart Wii's tracks and menus, at version 0.2.0.
- [panda_venom's Arc Rise Fantasia Texture Pack](https://emulationking.com/nintendo/wii/games/arcrisefantasia/texturepacks/pandavenom/index.md): panda_venom's AI-upscaled Arc Rise Fantasia textures in BC7 DDS, about 90% complete.
- [panda_venom's Metroid: Other M Texture Pack](https://emulationking.com/nintendo/wii/games/metroidotherm/texturepacks/pandavenom/index.md): An AI-upscaled Metroid: Other M retexture, roughly 90% complete with a few background textures still to do.
- [PeanutReaper486's Arc Rise Fantasia Texture Pack](https://emulationking.com/nintendo/wii/games/arcrisefantasia/texturepacks/peanutreaper486/index.md): PeanutReaper486's v0.97 interface overhaul for Arc Rise Fantasia, with a new font, remade icons and upscaled maps.
- [plusnine's Punch-Out!! Texture Pack](https://emulationking.com/nintendo/wii/games/punchoutwii/texturepacks/plusnine/index.md): Sharper title screen, menus, HUD, fighter portraits and particle effects for Punch-Out!! on the Wii.
- [quick.silver1's Sonic Colors Texture Pack](https://emulationking.com/nintendo/wii/games/soniccolors/texturepacks/quicksilver1/index.md): 2,593 AI-upscaled Sonic Colors textures for the US and European releases, covering everything except the video files.
- [Razius's Super Paper Mario Texture Pack](https://emulationking.com/nintendo/wii/games/superpapermario/texturepacks/razius/index.md): Super Paper Mario textures at 8x or 4x their original size, sharp enough for 4K and beyond.
- [SSBHD Retexture](https://emulationking.com/nintendo/wii/games/supersmashbrosbrawl/texturepacks/yami2b/index.md): Yami 2b's long-running SSBHD retexture, with separate builds for Super Smash Bros. Brawl and Project M.
- [themriron2's The Last Story Texture Pack](https://emulationking.com/nintendo/wii/games/thelaststory/texturepacks/themriron2/index.md): An unfinished The Last Story retexture mixing waifu2x upscales with edited replacements, built on Matrix2525's HD GUI pack.
- [Xenoblade Chronicles HD Texture Pack](https://emulationking.com/nintendo/wii/games/xenobladechronicles/texturepacks/bigheadandthedolphincommunity/index.md): The community Xenoblade Chronicles HD project, with uncompressed DDS UI and BC7 environments in 1080p and 2160p builds.
- [zaozabot's Mario Party 8 Texture Pack](https://emulationking.com/nintendo/wii/games/marioparty8/texturepacks/zaozabot/index.md): zaozabot's faithful resolution upgrade for Mario Party 8, covering fonts, avatars, boards and the interface.

## PlayStation 2

- [The128ReBits' Revenge of the Sith HD Texture Pack](https://emulationking.com/sony/ps2/games/starwarsepisodeiiirevengeofthesith/texturepacks/the128rebits/index.md): The128ReBits' complete HD texture remaster of Revenge of the Sith for PCSX2, rebuilt texture by texture to keep the PS2 game's original look.
