<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Uncharted: The Nathan Drake Collection for Windows builds on Emulation King</title><link>https://emulationking.com/sony/ps4/games/unchartedcollection/ports/unchartedpc/</link><description>New builds of Uncharted: The Nathan Drake Collection for Windows on Emulation King</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Tue, 03 Nov 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://emulationking.com/sony/ps4/games/unchartedcollection/ports/unchartedpc/builds.xml" rel="self" type="application/rss+xml"/><item><title>Uncharted: The Nathan Drake Collection for Windows v0.3.12</title><link>https://emulationking.com/sony/ps4/games/unchartedcollection/ports/unchartedpc/#download</link><guid isPermaLink="false">https://emulationking.com/sony/ps4/games/unchartedcollection/ports/unchartedpc/#-0.3.12</guid><pubDate>Tue, 03 Nov 2026 00:00:00 +0000</pubDate><description>&lt;p&gt;for Windows&lt;/p&gt;&lt;p&gt;Freeze and crash fixes from your pull requests and from the other forks. Thanks to Jhojan Jiménez, FerManjarres, dbcalo, mato215, and to drakolordx7&amp;rsquo;s community build (fixes by Mevlock, Alex and iannitram).&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Fixes&lt;/strong&gt;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&lt;strong&gt;Game freezes at the start of some cutscenes&lt;/strong&gt; (picture stops, sound keeps going), mostly in Uncharted 1 (#742, #759).&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Crash fixes in the texture cache&lt;/strong&gt; when a level loads new images (#742).&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;GeForce GTX 10-series cards crash at start&lt;/strong&gt; (#400, #600): a GPU feature these cards can&amp;rsquo;t handle is now left off for them.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Intel graphics:&lt;/strong&gt; Uncharted 3 chapter 2 no longer stops.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Uncharted 2 convoy:&lt;/strong&gt; Elena&amp;rsquo;s truck no longer sinks into the road after bumps.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Uncharted 1 above 60 FPS:&lt;/strong&gt; objects that should drop or tip over no longer hang in mid-air (the jet ski river barrels), and objects and bodies no longer settle too early.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Uncharted 1 and 3:&lt;/strong&gt; flickering surfaces with DLSS, FSR, XeSS or TAA (U1 boat details, U3 London bar).&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Cards under 8 GB&lt;/strong&gt; no longer keep throwing out and reloading textures they still need (#753).&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;In-game menu:&lt;/strong&gt; checkboxes and sliders change again (#623, same fix as #694).&lt;/li&gt;&#10;&lt;li&gt;Audio with a codec the port doesn&amp;rsquo;t know no longer closes the game.&lt;/li&gt;&#10;&lt;li&gt;Two more crash guards in the GPU command handling (from shadPS4).&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;&lt;strong&gt;For bug reports&lt;/strong&gt;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;A crash now also writes &lt;code&gt;user/crash.dmp&lt;/code&gt;, and the log names the thread that crashed (#743). If you report a crash, the log is usually enough, but the dump helps with hard ones.&lt;/li&gt;&#10;&lt;li&gt;Game hooks get their memory before the GPU starts, so they can&amp;rsquo;t run out of room later (#743, #747).&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;&lt;strong&gt;Update:&lt;/strong&gt; the launcher offers it when it starts, or unpack &lt;code&gt;uncharted-windows.zip&lt;/code&gt; over your old folder. Saves and settings are kept.&lt;/p&gt;&#10;&lt;p&gt;⚠️ Never paste &amp;ldquo;fix commands&amp;rdquo; from GitHub issues, those are malware.&lt;/p&gt;&#10;&lt;p&gt;SuperMedo&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://emulationking.com/sony/ps4/games/unchartedcollection/ports/unchartedpc/#download"&gt;Download it from Emulation King&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Uncharted: The Nathan Drake Collection for Windows v0.3.11</title><link>https://emulationking.com/sony/ps4/games/unchartedcollection/ports/unchartedpc/#download</link><guid isPermaLink="false">https://emulationking.com/sony/ps4/games/unchartedcollection/ports/unchartedpc/#-0.3.11</guid><pubDate>Fri, 30 Oct 2026 00:00:00 +0000</pubDate><description>&lt;p&gt;for Windows&lt;/p&gt;&lt;p&gt;Crash fixes from Mevlock&amp;rsquo;s dev builds (he works on the port with me, thanks a lot!), with a few from drakolordx7.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;Fixes&lt;/strong&gt;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&lt;strong&gt;Uncharted 1 and 2: crash on &lt;code&gt;pAction != NULL&lt;/code&gt; at high frame rates&lt;/strong&gt; (often in fights right after a jump). The game keeps Drake&amp;rsquo;s moves in a list with room for 64; at 144 FPS it could fill up. Now there is room for 256.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Crash on &lt;code&gt;cmdBuf.m_bInUse == false&lt;/code&gt; / &lt;code&gt;m_workerThreadIndex == GetCurrentWorkerThreadIndex()&lt;/code&gt;&lt;/strong&gt; on CPUs with 4 to 6 cores (#620). A game job that was drawing could continue on another thread than the one it started on. It now waits a moment on its own thread first. This is on for CPUs with up to 12 threads (where the crash happens); bigger CPUs don&amp;rsquo;t need it and would lose frame rate. With that fixed, &amp;ldquo;PS4 thread priorities&amp;rdquo; is off by default again (it only made the crash rarer). You can still turn it on in the Fixes page.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Uncharted 2 and 3: aiming blurred everything behind Drake&lt;/strong&gt; at resolutions other than 1920x1080 (1440p, 4K, ultrawide). The aiming focus now looks at the middle of the screen at every resolution.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Uncharted 3: rows of bright blue dots on the chateau walls&lt;/strong&gt; with DLSS, FSR or XeSS.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Uncharted 3: blotches in the bloom&lt;/strong&gt; in some places.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;AMD Radeon RX 9070 XT: crash at start&lt;/strong&gt; (&amp;ldquo;Failed to create graphics pipeline&amp;rdquo;). When the driver refuses a pipeline, it is now made again without the pipeline cache.&lt;/li&gt;&#10;&lt;li&gt;Two more crash guards for broken texture and resource settings while a level loads.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;&lt;strong&gt;Launcher&lt;/strong&gt;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;The last 5 game logs are kept (&lt;code&gt;last_run.log&lt;/code&gt;, &lt;code&gt;last_run.1.log&lt;/code&gt; &amp;hellip; &lt;code&gt;last_run.4.log&lt;/code&gt;), so starting again after a crash doesn&amp;rsquo;t overwrite the log that shows it.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;&lt;strong&gt;Update:&lt;/strong&gt; the launcher offers it when it starts, or unpack &lt;code&gt;uncharted-windows.zip&lt;/code&gt; over your old folder. Saves and settings are kept.&lt;/p&gt;&#10;&lt;p&gt;⚠️ Never paste &amp;ldquo;fix commands&amp;rdquo; from GitHub issues, those are malware.&lt;/p&gt;&#10;&lt;p&gt;SuperMedo&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://emulationking.com/sony/ps4/games/unchartedcollection/ports/unchartedpc/#download"&gt;Download it from Emulation King&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Uncharted: The Nathan Drake Collection for Windows v0.3.9</title><link>https://emulationking.com/sony/ps4/games/unchartedcollection/ports/unchartedpc/#download</link><guid isPermaLink="false">https://emulationking.com/sony/ps4/games/unchartedcollection/ports/unchartedpc/#-0.3.9</guid><pubDate>Sat, 24 Oct 2026 00:00:00 +0000</pubDate><description>&lt;p&gt;for Windows&lt;/p&gt;&lt;p&gt;&lt;a href="https://emulationking.com/sony/ps4/games/unchartedcollection/ports/unchartedpc/#download"&gt;Download it from Emulation King&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Uncharted: The Nathan Drake Collection for Windows v0.3.8</title><link>https://emulationking.com/sony/ps4/games/unchartedcollection/ports/unchartedpc/#download</link><guid isPermaLink="false">https://emulationking.com/sony/ps4/games/unchartedcollection/ports/unchartedpc/#-0.3.8</guid><pubDate>Fri, 23 Oct 2026 00:00:00 +0000</pubDate><description>&lt;p&gt;for Windows&lt;/p&gt;&lt;p&gt;&lt;a href="https://emulationking.com/sony/ps4/games/unchartedcollection/ports/unchartedpc/#download"&gt;Download it from Emulation King&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Uncharted: The Nathan Drake Collection for Windows v0.3.6</title><link>https://emulationking.com/sony/ps4/games/unchartedcollection/ports/unchartedpc/#download</link><guid isPermaLink="false">https://emulationking.com/sony/ps4/games/unchartedcollection/ports/unchartedpc/#-0.3.6</guid><pubDate>Sat, 17 Oct 2026 00:00:00 +0000</pubDate><description>&lt;p&gt;for Windows&lt;/p&gt;&lt;p&gt;&lt;a href="https://emulationking.com/sony/ps4/games/unchartedcollection/ports/unchartedpc/#download"&gt;Download it from Emulation King&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Uncharted: The Nathan Drake Collection for Windows v0.3</title><link>https://emulationking.com/sony/ps4/games/unchartedcollection/ports/unchartedpc/#download</link><guid isPermaLink="false">https://emulationking.com/sony/ps4/games/unchartedcollection/ports/unchartedpc/#-0.3</guid><pubDate>Thu, 15 Oct 2026 00:00:00 +0000</pubDate><description>&lt;p&gt;for Windows&lt;/p&gt;&lt;p&gt;&lt;a href="https://emulationking.com/sony/ps4/games/unchartedcollection/ports/unchartedpc/#download"&gt;Download it from Emulation King&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Uncharted: The Nathan Drake Collection for Windows v0.3.3</title><link>https://emulationking.com/sony/ps4/games/unchartedcollection/ports/unchartedpc/#download</link><guid isPermaLink="false">https://emulationking.com/sony/ps4/games/unchartedcollection/ports/unchartedpc/#-0.3.3</guid><pubDate>Thu, 15 Oct 2026 00:00:00 +0000</pubDate><description>&lt;p&gt;for Windows&lt;/p&gt;&lt;p&gt;&lt;a href="https://emulationking.com/sony/ps4/games/unchartedcollection/ports/unchartedpc/#download"&gt;Download it from Emulation King&lt;/a&gt;&lt;/p&gt;</description></item></channel></rss>