<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Gundam Code Fairy PS4RT builds on Emulation King</title><link>https://emulationking.com/sony/ps4/games/gundamcodefairy/ports/codefairyps4rt/</link><description>New builds of Gundam Code Fairy PS4RT on Emulation King</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Sun, 08 Nov 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://emulationking.com/sony/ps4/games/gundamcodefairy/ports/codefairyps4rt/builds.xml" rel="self" type="application/rss+xml"/><item><title>Gundam Code Fairy PS4RT v1.0</title><link>https://emulationking.com/sony/ps4/games/gundamcodefairy/ports/codefairyps4rt/#download</link><guid isPermaLink="false">https://emulationking.com/sony/ps4/games/gundamcodefairy/ports/codefairyps4rt/#-1.0</guid><pubDate>Sun, 08 Nov 2026 00:00:00 +0000</pubDate><description>&lt;p&gt;for Linux&lt;/p&gt;&#10;&lt;h1&gt;Code Fairy PS4RT v1.0&lt;/h1&gt;&#10;&lt;p&gt;First Linux x86-64 release of &lt;strong&gt;MOBILE SUIT GUNDAM BATTLE OPERATION Code Fairy (CUSA28763 v01.03)&lt;/strong&gt;.&lt;/p&gt;&#10;&#10;&lt;h2&gt;Features&lt;/h2&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Original PS4 game code running through the PS4RT Linux compatibility runtime&lt;/li&gt;&#10;&lt;li&gt;720p, 1080p, 1440p, and 4K output, with experimental 21:9, 24:9, and 32:9 ultrawide support up to 5120×1440&lt;/li&gt;&#10;&lt;li&gt;FSR 1, FSR 3.1, and bundled FSR 4 v07 support on compatible hardware&lt;/li&gt;&#10;&lt;li&gt;Custom Code Fairy graphics overlay with artwork, menu sounds, and an FPS/performance display&lt;/li&gt;&#10;&lt;li&gt;Max, Medium, and Low graphics presets, including adjustable shadow resolution&lt;/li&gt;&#10;&lt;li&gt;Original 60 FPS gameplay with an optional 30 FPS cap for lower-power hardware&lt;/li&gt;&#10;&lt;li&gt;Sharpening, anisotropic filtering, display, and resolution settings&lt;/li&gt;&#10;&lt;li&gt;Keyboard and gamepad input support, with configurable input mapping&lt;/li&gt;&#10;&lt;li&gt;Local achievements with unlock notifications, trophy icons, and progress tracking (no PSN synchronization)&lt;/li&gt;&#10;&lt;li&gt;Integrated v01.03 update installer and installation of all three episodic volume unlock-key PKGs through the in-game overlay&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&#10;&lt;h2&gt;Compatibility&lt;/h2&gt;&#10;&lt;p&gt;Tested on Fedora Linux with AMD/RADV graphics through &lt;strong&gt;Chapter 9 (Volume 2)&lt;/strong&gt;, including the tutorial, battles, bosses, cinematics, menus, saving/loading, and completion of Volume 1. The portable Linux player was also smoke-tested with its bundled overlay, FSR assets, and local achievement notifications.&lt;/p&gt;&#10;&#10;&lt;h2&gt;Installation&lt;/h2&gt;&#10;&lt;p&gt;Download and extract the attached &lt;code&gt;CUSA28763-v1.0-49ea9f0-linux-x86_64.tar.gz&lt;/code&gt; player archive into a writable folder, then run:&lt;/p&gt;&#10;&lt;div&gt;&lt;pre tabindex="0"&gt;&lt;code data-lang="bash"&gt;&lt;span&gt;&lt;span&gt;bash Play-Game.sh --game &lt;span&gt;&amp;#34;/path/to/your/CUSA28763&amp;#34;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;p&gt;After the first successful setup, the launcher remembers the game directory. Subsequent launches can use &lt;code&gt;bash Play-Game.sh&lt;/code&gt; without &lt;code&gt;--game&lt;/code&gt;.&lt;/p&gt;&#10;&lt;p&gt;Requires your own extracted, plaintext &lt;strong&gt;CUSA28763&lt;/strong&gt; PS4 game files. &lt;strong&gt;Game version v01.03 is mandatory.&lt;/strong&gt; If your extraction is v01.00, the included setup utility can apply your own matching v01.03 update PKG. &lt;strong&gt;Back up the original game folder first:&lt;/strong&gt; the update modifies the selected extraction in place.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;All three volume unlock-key PKGs are required to access the complete episodic campaign.&lt;/strong&gt; These are story unlocks, not conventional optional DLC. Install your own matching packages using &lt;strong&gt;Install DLC&amp;hellip;&lt;/strong&gt; in the PS4RT Graphics overlay, then restart the game. PS4RT does not bypass locked volumes.&lt;/p&gt;&#10;&lt;p&gt;No game files, update PKGs, volume keys, PS4 firmware, or user saves are included. Players must supply their own legally obtained content.&lt;/p&gt;&#10;&lt;p&gt;Requires native &lt;strong&gt;Linux x86-64&lt;/strong&gt;, &lt;strong&gt;glibc 2.35+&lt;/strong&gt;, &lt;strong&gt;Python 3&lt;/strong&gt;, and working &lt;strong&gt;Vulkan&lt;/strong&gt; graphics drivers. The portable archive bundles its application libraries and native PKG installer; no compilation is required to play.&lt;/p&gt;&#10;&lt;p&gt;See the repository README for detailed setup instructions, supported graphics options, known limitations, source code, and credits.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://emulationking.com/sony/ps4/games/gundamcodefairy/ports/codefairyps4rt/#download"&gt;Download it from Emulation King&lt;/a&gt;&lt;/p&gt;</description></item></channel></rss>