<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Resident Evil Code: Veronica X PC Port builds on Emulation King</title><link>https://emulationking.com/sony/ps3/games/residentevilcodeveronicaxhd/ports/codeveronicarecomp/</link><description>New builds of Resident Evil Code: Veronica X PC Port on Emulation King</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Sun, 01 Nov 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://emulationking.com/sony/ps3/games/residentevilcodeveronicaxhd/ports/codeveronicarecomp/builds.xml" rel="self" type="application/rss+xml"/><item><title>Resident Evil Code: Veronica X PC Port PKG Extractor v1.0.1</title><link>https://emulationking.com/sony/ps3/games/residentevilcodeveronicaxhd/ports/codeveronicarecomp/#download</link><guid isPermaLink="false">https://emulationking.com/sony/ps3/games/residentevilcodeveronicaxhd/ports/codeveronicarecomp/#pkg-extractor-1.0.1</guid><pubDate>Sun, 01 Nov 2026 00:00:00 +0000</pubDate><description>&lt;p&gt;PKG Extractor for Windows&lt;/p&gt;&lt;p&gt;&lt;a href="https://emulationking.com/sony/ps3/games/residentevilcodeveronicaxhd/ports/codeveronicarecomp/#download"&gt;Download it from Emulation King&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Resident Evil Code: Veronica X PC Port v1.1.12</title><link>https://emulationking.com/sony/ps3/games/residentevilcodeveronicaxhd/ports/codeveronicarecomp/#download</link><guid isPermaLink="false">https://emulationking.com/sony/ps3/games/residentevilcodeveronicaxhd/ports/codeveronicarecomp/#-1.1.12</guid><pubDate>Sun, 01 Nov 2026 00:00:00 +0000</pubDate><description>&lt;p&gt;for Windows&lt;/p&gt;&#10;&lt;h1&gt;v1.1.12 — Processors without AVX2, Discord status and the paid Japanese edition&lt;/h1&gt;&#10;&#10;&lt;h2&gt;English&lt;/h2&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&lt;strong&gt;Processors without AVX2 now run the port.&lt;/strong&gt; Until now the port only opened on processors with AVX2; on older ones (for example a Core i3-2120) it showed a white window and closed with error &lt;code&gt;0xC000001D&lt;/code&gt; (issue #12). The package now also carries a &lt;strong&gt;compatibility version&lt;/strong&gt; (&lt;code&gt;CodeVeronicaPort_SSE4.exe&lt;/code&gt;, &lt;code&gt;_US_SSE4.exe&lt;/code&gt;, &lt;code&gt;_JP_SSE4.exe&lt;/code&gt;), built for SSE4.1. You still open &lt;strong&gt;Code Veronica.exe&lt;/strong&gt; as always: the port checks the processor when it starts and, when AVX2 is missing, opens the compatibility version by itself. There is nothing to choose.&#10;&lt;ul&gt;&#10;&lt;li&gt;Covered: Intel Core 2nd and 3rd generation (Sandy Bridge, Ivy Bridge), Core 1st generation (Nehalem, Westmere), older Xeons (X5650/X5670, E5 v1/v2), AMD FX. The minimum is &lt;strong&gt;SSE4.1&lt;/strong&gt; (Intel since 2008); without it the port now explains this in a message instead of closing.&lt;/li&gt;&#10;&lt;li&gt;Speed depends on the processor. The game uses several cores at once in the heavy 3D cutscenes, so a 2-core processor can drop frames there.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;With AVX2 nothing changes:&lt;/strong&gt; the same executables, the same speed.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Discord status:&lt;/strong&gt; with the Discord app open on your PC, your profile shows &lt;strong&gt;Playing RE Code Veronica X PS3 Recomp PC&lt;/strong&gt;, with the version (EU/US/JP), the play time and a button to the port&amp;rsquo;s page. It can be turned off in &lt;strong&gt;Advanced → Show on Discord&lt;/strong&gt;. Without Discord open, nothing happens.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Japanese version with a paid license (issue #32):&lt;/strong&gt; the Japanese release exists in two editions under the same NPJB00135: a free-licence one and a paid one whose EBOOT.BIN needs a &lt;code&gt;.rap&lt;/code&gt;, like EU and US. The launcher assumed every Japanese copy was free, showed &amp;ldquo;Not needed&amp;rdquo; and failed with &amp;ldquo;Could not decrypt EBOOT.BIN&amp;rdquo;. It now reads the license from the EBOOT.BIN: the paid edition shows the license field to pick your &lt;code&gt;.rap&lt;/code&gt;; the free edition is unchanged.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Graphics card:&lt;/strong&gt; the port still needs a card with DirectX 12. The Intel HD 4600 (built into 4th-generation Core processors) freezes on the first frame; this is under investigation.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;For people who build the port from the source code:&lt;/strong&gt; the repository now builds from any folder; one command, &lt;code&gt;tools/cv_make_spu.py&lt;/code&gt;, generates the whole SPU folder (a regenerated folder used to end in a black screen); the FFmpeg DLLs are included; the README has &lt;code&gt;winget&lt;/code&gt; commands to install the build tools; and the Portuguese text works in a build run from the repository. The same &lt;code&gt;cellPad.c&lt;/code&gt; include fix was also made independently in the fork by &lt;strong&gt;zedhqx4&lt;/strong&gt;.&lt;/li&gt;&#10;&lt;li&gt;Previous improvements are retained, including the optional HD texture pack (separate download, link below).&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;These builds compiled successfully for EU/US/JP, normal and compatibility. All six executables (EU, US and JP, normal and compatibility) were started through the launcher and reached the game at 30 FPS, and a normal executable sent down the compatibility path started the &lt;code&gt;_SSE4&lt;/code&gt; one by itself. The compatibility version was also run under Intel&amp;rsquo;s SDE emulator: as a Sandy Bridge processor, the normal executable switched to &lt;code&gt;_SSE4&lt;/code&gt; on its own; as a processor without AVX, &lt;code&gt;_SSE4&lt;/code&gt; ran for 4 minutes with no invalid instruction. It has not yet been played on a real processor without AVX2, so reports are welcome (issue #12). The paid Japanese edition could not be tested here; the free one works as before. This remains a work in progress; a full playthrough on every setup is not verified.&lt;/p&gt;&#10;&#10;&lt;h3&gt;Downloads&lt;/h3&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&lt;strong&gt;CodeVeronica-PC-v1.1.12.zip&lt;/strong&gt; — main Windows port. Extract the complete ZIP and open &lt;strong&gt;Code Veronica.exe&lt;/strong&gt;, keeping &lt;code&gt;bin/&lt;/code&gt; and &lt;code&gt;assets/&lt;/code&gt; beside it. SHA-256: &lt;code&gt;ce2106841fea272a42163f9f13bca2ac813c18363f04485d3dd5c7a199f09329&lt;/code&gt;.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Veronica-PKG-Extractor-v1.0.1.zip&lt;/strong&gt; — PKG preparation tool, a &lt;strong&gt;separate&lt;/strong&gt; ZIP (latest version, unchanged). SHA-256: &lt;code&gt;a88ddfea2b0a9079922c680abab9c6871e98f4e94f9ea252e6a928b8d44e1cc2&lt;/code&gt;.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;…&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://emulationking.com/sony/ps3/games/residentevilcodeveronicaxhd/ports/codeveronicarecomp/#download"&gt;Download it from Emulation King&lt;/a&gt;&lt;/p&gt;</description></item></channel></rss>