RACiT
PC port of Ratchet & Clank Future: A Crack in Time
- RecompilationPort Type
- HighDrexlerDeveloper
- 2 Nov 2026Page Updated

Details
- Developer
- HighDrexler
- Port Type
- RecompilationA tool translated the game's original machine code into C automatically, which was then built as a native PC program.
- AI Use
- Not statedThe developers haven't said whether they used AI.
- Source Code
- GitHub
- Page Updated
Platform Support
- Windows
Screenshots
BCUS98124): a decrypted EBOOT.ELF and the USRDIR folder, or the disc’s .iso. Windows.Overview
RACiT, short for Recomped A Crack in Time, brings Insomniac’s 2009 PS3 game Ratchet & Clank Future: A Crack in Time to Windows through static recompilation. The original PS3 code is converted to native C and C++ with ps3recomp, and the RSX graphics are drawn with Vulkan. Android (ARM64) and Linux builds are in the works but not yet public.
It is a work in progress in beta. Most Windows controllers work, the DualSense’s speaker and trigger effects are supported, the mouse and keyboard can be bound in the launcher, and there are toggles for a higher internal resolution and other graphics settings.
No game assets are or will be included. The project is not affiliated with Sony, Insomniac Games or the game’s rights holders.
How to Set It Up
- Download the launcher zip, extract it and run the program inside.
- Follow the setup: import your
.isodirectly or point the launcher to yourPS3_GAMEfolder. - The launcher checks for a decrypted
EBOOT.ELF. If yours is still encrypted, decrypt it with RPCS3 first. - Set your mouse and keyboard controls in the launcher and play.
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What's new in v0.9.5RACiT v0.9.5 (BETA)
Wow, another performance patch!
Also adjusted dualsense speaker/weapon volumes
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