Crash Twinsanity

Details

Released
2004
Developer
Traveller's Tales Oxford

Screenshots

About the Game

Crash Twinsanity was developed by Traveller’s Tales Oxford and published by Vivendi Universal Games in 2004 for the PlayStation 2 and Xbox. Three years after the previous game, Crash is forced to team up with his old enemy Dr. Neo Cortex to stop the Evil Twins from destroying the Wumpa Islands.

Unlike the earlier games’ linear levels, it has a more open, connected world, and many sections have Crash use Cortex as a weapon or tool, spinning him, throwing him or riding him like a sled.

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Crash Twinsanity PC Ports1

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