# CrashWOC: NuWorld

> A native Windows and Linux port of the PS2 Crash Bandicoot: The Wrath of Cortex, rebuilt from its decompilation, with tunable movement and widescreen.

Web page: https://emulationking.com/sony/ps2/games/crashbandicootthewrathofcortex/ports/crashwocnuworld/
Page updated: 2026-11-13

- Developer: Denzi
- Port type: Decompilation (The game's code was rewritten by hand as source code that builds back into the same game, then made to run natively on PC.)
- Game: [Crash Bandicoot: The Wrath of Cortex](https://emulationking.com/sony/ps2/games/crashbandicootthewrathofcortex/index.md)
- AI use: Not stated
- Source code: /opt/buildhome/repo/content/sony/ps2/games/crashbandicootthewrathofcortex/ports/crashwocnuworld/index.md
- Runs on: Windows, Linux

What you need: A disc image (`.iso`, or `.bin` and `.cue`) of your own copy of Crash Bandicoot: The Wrath of Cortex for the PlayStation 2: the PAL v1.03 release (SLES-50386) or the North American v1.00 release (SLUS-20238). 64-bit Windows, or 64-bit Linux with glibc 2.35 or newer (Ubuntu 22.04 or later), and a graphics card with OpenGL 3.3.

CrashWOC: NuWorld, by Denzi, runs Crash Bandicoot: The Wrath of Cortex natively on 64-bit Windows and Linux. It is neither an emulator nor a static recompilation: the game's own code, rebuilt as C from Denzi's decompilation of the PS2 release, is compiled for the PC and runs on a new platform layer built on SDL3. The whole game can be played from start to finish.

Version 0.8.0 is billed as the movement beta. Its N. Hanced Movement retunes how Crash, Coco and every vehicle handle, with options such as faster running, better grip, a longer spin and a Crash 2 style slide, all adjustable in the game, while a Retail button restores the original movement. The release asks players for feedback on the controls before version 1.0, and its settings still sit in a debug-style menu.

NuWorld runs at 50 or 60 Hz with frame interpolation, at any aspect ratio, in a window, full screen or borderless, with resolution scaling, anti-aliasing and a draw distance of up to four times the original. Gamepads and keyboards can be remapped, with rumble and matching button prompts. Saves add an autosave and 100 manual slots and can be imported from or exported to PCSX2 memory cards, and small additions include an air meter, boss health bars and the loading minigame in the hub. The download carries none of the game's data: it reads everything from the player's own disc image.

## How to set it up

1. Download the build for your system and extract it anywhere.
2. Run `NuWorld.exe` on Windows or `./NuWorld` on Linux. The Windows build isn't signed, so Windows may warn about an unrecognised app: choose More info, then Run anyway.
3. On the first start, choose your disc image. NuWorld checks it and imports the game's data, then starts the game.
4. Press F1 for the settings, saves and help, and F2 to F10 to tune the movement of Crash, Coco and each vehicle. An empty `portable.txt` next to the program keeps its settings and saves beside it.

## Latest builds

Download these from the web page: https://emulationking.com/sony/ps2/games/crashbandicootthewrathofcortex/ports/crashwocnuworld/#download

- for Windows: 0.8.0 (2026-11-13)
- for Linux: 0.8.0 (2026-11-13)
