SoulBlade Recomp
PC port of Soul Blade
- RecompilationPort Type
- fabioap-cpuDeveloper
- 30 Sep 2026Page Updated

Details
- Developer
- fabioap-cpu
- Port Type
- RecompilationA tool translated the game's original machine code into C automatically, which was then built as a native PC program.
- Game
- Soul Blade
- AI Use
- Not statedThe developers haven't said whether they used AI.
- Source Code
- GitHub
- Page Updated
Platform Support
- Windows
ScreenshotsView All (6)
Overview
SoulBlade Recomp is a native port of Soul Blade for Windows, made by static recompilation with PSXRecomp. The game code is compiled into a single executable, and OpenBIOS is included.
The author reports that it boots and plays with full rendering, input and memory card saves, with high-resolution output and 2x supersampling set up in settings.toml. The latest release fixes crashes and adds an untested netplay option.
A minor water rendering glitch remains, and only the USA version is supported. The download contains no game data. It needs Soul Blade (USA), dumped from your own disc.
How to Set It Up
- Download the Windows zip and extract it.
- Put your Soul Blade
.cueand.binfiles in the extractedReleasefolder. - Open
game.tomland set the[disc]path to your.cuefile. - Run
SoulBladeRecomp.exe.

