SoulBlade Recomp

PC port of Soul Blade

  • RecompilationPort Type
  • fabioap-cpuDeveloper
  • 30 Sep 2026Page Updated
Soul Blade

Details

Developer
fabioap-cpu
Port Type
RecompilationA tool translated the game's original machine code into C automatically, which was then built as a native PC program.
AI Use
Not statedThe developers haven't said whether they used AI.
Source Code
GitHub
Page Updated

Platform Support

  • Windows

ScreenshotsView All (6)

What you need: A disc image of Soul Blade (USA) as .cue/.bin, dumped from your own copy.

Overview

SoulBlade Recomp is a native port of Soul Blade for Windows, made by static recompilation with PSXRecomp. The game code is compiled into a single executable, and OpenBIOS is included.

The author reports that it boots and plays with full rendering, input and memory card saves, with high-resolution output and 2x supersampling set up in settings.toml. The latest release fixes crashes and adds an untested netplay option.

A minor water rendering glitch remains, and only the USA version is supported. The download contains no game data. It needs Soul Blade (USA), dumped from your own disc.

How to Set It Up

  1. Download the Windows zip and extract it.
  2. Put your Soul Blade .cue and .bin files in the extracted Release folder.
  3. Open game.toml and set the [disc] path to your .cue file.
  4. Run SoulBladeRecomp.exe.
Go to Downloads

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