RayCrisis: Series Termination
RayCrisis is a vertical shoot ’em up developed by Taito, released in arcades in 1998 and on the PlayStation, as RayCrisis: Series Termination in North America, in 2000.
It is a prequel to RayForce and uses the series’ lock-on lasers, which hit enemies on a lower layer below the player’s ship. A meter that rises over the course of a stage adds pressure, and the stages are chosen in a branching order.
RayCrisis has a native PC port made by static recompilation.
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RayCrisis: Series Termination PC Ports
RayCrisis Recompiled
RayCrisis Recompiled is a native Windows port of RayCrisis: Series Termination made by static recompilation with PSXRecomp. You supply the disc.