RayCrisis: Series Termination

RayCrisis: Series Termination
Released: 2000
Console: PlayStation
Developer: Taito

RayCrisis is a vertical shoot ’em up developed by Taito, released in arcades in 1998 and on the PlayStation, as RayCrisis: Series Termination in North America, in 2000.

It is a prequel to RayForce and uses the series’ lock-on lasers, which hit enemies on a lower layer below the player’s ship. A meter that rises over the course of a stage adds pressure, and the stages are chosen in a branching order.

RayCrisis has a native PC port made by static recompilation.

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RayCrisis: Series Termination PC Ports

Game names, logos and box art belong to their owners and are shown only to identify each game. These PC ports are made by independent fans and are not affiliated with or endorsed by the games' publishers or by the console makers. None of the downloads include game data.