Digimon World Recompiled

Digimon World Recompiled
Developer: ethan4love
Port Type: Recompilation
Source Code: GitLab
Page Updated:

What you need: Digimon World (USA, SLUS-01032) as a cue/bin disc image, dumped from your own disc; Python 3 must be installed.
SHA-1 of a correct dump:
5611645da66183e30d11fb6c11a2784ff47e1fdb

Digimon World Recompiled is a native port of Digimon World for Windows, made by static recompilation. The download is a setup package: it builds the game on your PC from your own disc, which takes 10 to 30 minutes the first time.

It adds widescreen (16:9 or 16:10) without stretching the menus, sharp high-resolution rendering, save states on F7 and rewind on F8. The mod menu has an Expanded Roster that makes 52 more Digimon from the disc raisable, a trainer, training and item-drop options, quality-of-life settings and GameShark-style cheats, all off by default.

Widescreen still briefly drops to 4:3 after wild battles, and some interiors show dark edges. The download contains no game data. It needs Digimon World (USA), dumped from your own disc.

How to set it up

  1. Install Python 3 and tick “Add Python to PATH” during installation.
  2. Download the Windows zip, extract it somewhere permanent and run Digimon_World_Recompiled.exe.
  3. Let the first-run setup download its build tools (about 100 MB), then click Browse Disc and pick your .cue file.
  4. Wait while it builds the game, which takes 10 to 30 minutes and happens only once, then press PLAY.

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