<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Crash Bandicoot Launcher builds on Emulation King</title><link>https://emulationking.com/sony/ps1/games/crashbandicoot/ports/crashbandicootlauncher/</link><description>New builds of Crash Bandicoot Launcher on Emulation King</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Fri, 30 Oct 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://emulationking.com/sony/ps1/games/crashbandicoot/ports/crashbandicootlauncher/builds.xml" rel="self" type="application/rss+xml"/><item><title>Crash Bandicoot Launcher v2.4</title><link>https://emulationking.com/sony/ps1/games/crashbandicoot/ports/crashbandicootlauncher/#download</link><guid isPermaLink="false">https://emulationking.com/sony/ps1/games/crashbandicoot/ports/crashbandicootlauncher/#-2.4</guid><pubDate>Fri, 30 Oct 2026 00:00:00 +0000</pubDate><description>&lt;p&gt;for Windows, for Linux, for Android&lt;/p&gt;&#10;&lt;h2&gt;Everything new in 2.4&lt;/h2&gt;&#10;&lt;p&gt;The big one: &lt;strong&gt;game logic at high FPS now matches the original PS1 game&lt;/strong&gt;. For this release we built a test bench that runs the real PS1 game in an emulator (BizHawk/Octoshock) and the recompilation side by side, feeds both the exact same controller inputs tick by tick, and compares Crash&amp;rsquo;s position, direction and the objects around him. At 30 FPS the two are identical. At 60/120/144 FPS we hunted down every difference we could find. The numbers are in the table at the end.&lt;/p&gt;&#10;&#10;&lt;h2&gt;✨ New Features&lt;/h2&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&lt;strong&gt;Start opens the pause menu&lt;/strong&gt; (optional, on by default): the Start button now opens our pause menu wherever the original game allows pausing. The menu is fully playable with a controller: Cross to select, Circle to go back, L1/R1 to switch Settings tabs, L2/R2 for volume, Select to exit to the map/title. Turn it off in Settings → Display or in the launcher (Gameplay tab) to get the original pause back.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Pity Mask&lt;/strong&gt; (optional, off by default): after 3 deaths at the same checkpoint you respawn with Aku Aku, like in Crash 2 and 3. Not used in boss and hog levels. Available on desktop and Android. (#186)&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Minimal FPS counter&lt;/strong&gt;: the HUD now shows only the FPS. The old full stats are under &lt;strong&gt;Detailed stats&lt;/strong&gt;. Desktop and Android. (#176)&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;No more 30 FPS drops on menus&lt;/strong&gt;: the bonus-round save screen, the level completion screen and the island map now run at your selected frame rate. The map camera moves at the right speed in both directions.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&#10;&lt;h2&gt;🛠️ Fixes&lt;/h2&gt;&#10;&#10;&lt;h3&gt;High FPS (game logic)&lt;/h3&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&lt;strong&gt;Crash&amp;rsquo;s steering now matches the PS1&lt;/strong&gt;: sharp turns, zig-zags and quick left/right taps no longer lag behind or overshoot. Air steering was 2× too strong at 60 FPS and 4× at 120.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Walk start and stop&lt;/strong&gt;: Crash no longer moves a few centimetres too far when he starts walking, and no longer stops short. (#127)&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Level start timing&lt;/strong&gt;: after the intro camera, control is handed to you at the same moment as on PS1 (it was 2 frames early), and Crash no longer snags on the first crate of N. Sanity Beach.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Sunset Vista rotating drums&lt;/strong&gt;: Crash no longer walks in place, falls through or dies on the turning columns. (#181)&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Sunset Vista seesaw&lt;/strong&gt;: the seesaw no longer flips over at high FPS, and it no longer judders at 60 FPS.&lt;/li&gt;&#10;&lt;li&gt;Wumpa pieces no longer keep flying while the game is paused. (#184)&lt;/li&gt;&#10;&lt;li&gt;The warp-in flare no longer appears at Crash&amp;rsquo;s feet for one frame when a level starts. (#158)&lt;/li&gt;&#10;&lt;li&gt;Japanese box drop: the &amp;ldquo;missed boxes&amp;rdquo; text stays hidden until the box hits Crash, then shows the full count. (#174)&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&#10;&lt;h3&gt;Widescreen (16:9 / ultrawide)&lt;/h3&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Loading screens no longer show level geometry at the sides for one frame. The box counter and gem hints are placed correctly from the first frame. (#82)&lt;/li&gt;&#10;&lt;li&gt;Lost City: the red beams under the first climbing platform are no longer cut at the 4:3 edge. (#178)&lt;/li&gt;&#10;&lt;li&gt;Sunset Vista: the far forest is back behind the red slabs on the left side. (#183)&lt;/li&gt;&#10;&lt;li&gt;Upstream: cleaner filler polygons, no more pieces sliding against the scenery. (#161)&lt;/li&gt;&#10;&lt;li&gt;Hand-made fixes for 14 levels with our new 16:9 scene editor: Cortex Power, Toxic Waste (#175), N. Sanity Beach (#99), Papu Papu (#86), Upstream (#161), Road to Nowhere (#85), Ripper Roo (#95), Jaws of Darkness (#60), Whole Hog (#179), The Lost City (#178), Sunset Vista (#183), The Great Hall (#185) and both Tawna bonus rounds (#177).&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&#10;&lt;h3&gt;Other&lt;/h3&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Linux: the game no longer draws into a corner of the window with fractional display scaling (KDE Plasma Wayland, 175% etc.). (#187)&lt;/li&gt;&#10;&lt;li&gt;The FPS toast is no longer off-centre for one frame after switching frame rate. (#182)&lt;/li&gt;&#10;&lt;li&gt;Fixed a possible hang in the CD loader when a read had already finished. (#188, thanks @outusuke)&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&#10;&lt;h3&gt;For contributors&lt;/h3&gt;&#10;&lt;p&gt;…&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://emulationking.com/sony/ps1/games/crashbandicoot/ports/crashbandicootlauncher/#download"&gt;Download it from Emulation King&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Crash Bandicoot Launcher v2.3.1</title><link>https://emulationking.com/sony/ps1/games/crashbandicoot/ports/crashbandicootlauncher/#download</link><guid isPermaLink="false">https://emulationking.com/sony/ps1/games/crashbandicoot/ports/crashbandicootlauncher/#-2.3.1</guid><pubDate>Wed, 21 Oct 2026 00:00:00 +0000</pubDate><description>&lt;p&gt;for Android, for Linux, for Windows&lt;/p&gt;&lt;p&gt;&lt;a href="https://emulationking.com/sony/ps1/games/crashbandicoot/ports/crashbandicootlauncher/#download"&gt;Download it from Emulation King&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Crash Bandicoot Launcher v2.2</title><link>https://emulationking.com/sony/ps1/games/crashbandicoot/ports/crashbandicootlauncher/#download</link><guid isPermaLink="false">https://emulationking.com/sony/ps1/games/crashbandicoot/ports/crashbandicootlauncher/#-2.2</guid><pubDate>Wed, 14 Oct 2026 00:00:00 +0000</pubDate><description>&lt;p&gt;for Android, for Linux, for Windows&lt;/p&gt;&lt;p&gt;&lt;a href="https://emulationking.com/sony/ps1/games/crashbandicoot/ports/crashbandicootlauncher/#download"&gt;Download it from Emulation King&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Crash Bandicoot Launcher v2.1</title><link>https://emulationking.com/sony/ps1/games/crashbandicoot/ports/crashbandicootlauncher/#download</link><guid isPermaLink="false">https://emulationking.com/sony/ps1/games/crashbandicoot/ports/crashbandicootlauncher/#-2.1</guid><pubDate>Wed, 07 Oct 2026 00:00:00 +0000</pubDate><description>&lt;p&gt;for Android, for Linux, for Windows&lt;/p&gt;&lt;p&gt;&lt;a href="https://emulationking.com/sony/ps1/games/crashbandicoot/ports/crashbandicootlauncher/#download"&gt;Download it from Emulation King&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Crash Bandicoot Launcher v2.0</title><link>https://emulationking.com/sony/ps1/games/crashbandicoot/ports/crashbandicootlauncher/#download</link><guid isPermaLink="false">https://emulationking.com/sony/ps1/games/crashbandicoot/ports/crashbandicootlauncher/#-2.0</guid><pubDate>Sat, 03 Oct 2026 00:00:00 +0000</pubDate><description>&lt;p&gt;for Android, for Linux, for Windows&lt;/p&gt;&lt;p&gt;&lt;a href="https://emulationking.com/sony/ps1/games/crashbandicoot/ports/crashbandicootlauncher/#download"&gt;Download it from Emulation King&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Crash Bandicoot Launcher v1.9.4</title><link>https://emulationking.com/sony/ps1/games/crashbandicoot/ports/crashbandicootlauncher/#download</link><guid isPermaLink="false">https://emulationking.com/sony/ps1/games/crashbandicoot/ports/crashbandicootlauncher/#-1.9.4</guid><pubDate>Fri, 18 Sep 2026 00:00:00 +0000</pubDate><description>&lt;p&gt;for Android, for Linux, for Windows&lt;/p&gt;&lt;p&gt;&lt;a href="https://emulationking.com/sony/ps1/games/crashbandicoot/ports/crashbandicootlauncher/#download"&gt;Download it from Emulation King&lt;/a&gt;&lt;/p&gt;</description></item></channel></rss>