Crash Bandicoot Launcher

Crash Bandicoot Launcher
Developer: Matteo842
Port Type: Recompilation
Source Code: GitHub
Page Updated:

What you need: Crash Bandicoot (USA, SCUS-94900) as a .chd or .cue/.bin disc image, dumped from your own copy.

Crash Bandicoot Launcher turns your own copy of Crash Bandicoot into a native game for Windows, Linux and Android. It is built on RecompOne: the first time you start it, it statically recompiles the game from your disc and compiles it into a game folder next to the program, which can take several minutes. Later starts reuse that build.

Windows has a graphical launcher, Linux uses command-line options, and the Android app contains both the launcher and the game runtime. Recent versions fixed native 16:9 widescreen culling, a floor bug with the third Aku Aku mask at high frame rates and a GPU hang on some AMD cards, and C# mods are supported.

The project is still experimental. The download contains no game data. It needs Crash Bandicoot (USA, SCUS-94900), dumped from your own disc.

How to set it up

  1. Download CrashBandicoot.exe (Windows), CrashBandicoot-Linux (Linux) or the .apk (Android).
  2. On Windows, run the launcher, choose Select disc and pick your .chd or .cue, then press Start Game.
  3. On Linux, run ./CrashBandicoot --prepare /path/to/game.cue once, then ./CrashBandicoot --run /path/to/game.cue.
  4. The first start recompiles and builds the game into a game folder next to the program, which can take several minutes.

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