Castlevania Chronicles Recomp

Castlevania Chronicles Recomp
Developer: Spicywonda
Port Type: Recompilation
Source Code: GitHub
Page Updated:

What you need: Castlevania Chronicles (USA, SLUS-01384) as a cue/bin disc image, dumped from your own disc.

Castlevania Chronicles Recomp is a native port of Castlevania Chronicles for Windows, Linux and macOS (Apple Silicon), made by static recompilation with RecompOne, which translates the game into C#. Each package includes the .NET runtime.

It is an early development build. The first stage is playable on macOS with movement, combat, scenery, audio and pause working; later stages, saving and play on Windows and Linux have not been tested yet. An experimental widescreen mode is off by default and still shows visual corruption and pop-in.

The download contains no game data. It needs Castlevania Chronicles (USA), dumped from your own disc.

How to set it up

  1. Download the package for your system and extract it, keeping all files together.
  2. Windows: drag your .cue onto Play.cmd. macOS: open Castlevania Chronicles.app and pick your .cue. Linux: run ./Play.sh '/path/to/game.cue'.
  3. Keep the .bin files next to the .cue with their original names. .NET is included, so nothing else needs installing.

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