Bloody Roar II Recompiled
PC port of Bloody Roar II
- RecompilationPort Type
- novapowers0Developer
- 30 Sep 2026Page Updated

Details
- Developer
- novapowers0
- Port Type
- RecompilationA tool translated the game's original machine code into C automatically, which was then built as a native PC program.
- Game
- Bloody Roar II
- AI Use
- Not statedThe developers haven't said whether they used AI.
- Source Code
- GitHub
- Page Updated
Platform Support
- Windows
- Linux
Screenshots
Overview
WidescreenOnline Play
Bloody Roar II Recompiled is a native port of Bloody Roar II for Windows and Linux. The game’s MIPS code is statically recompiled to C with the PSXRecomp framework, and one executable holds the European and US versions, choosing the right one from the disc; Japanese support is experimental.
Optional mods add real widescreen that widens the fight camera, an intro skip, an unlock-all option, a turbo mode, faster loading and PGXP precision. Two players can also fight online through the launcher’s netplay lobby.
The current release is a release candidate. The download contains no game data. It needs Bloody Roar II (Europe or USA), dumped from your own disc.
How to Set It Up
- Download the zip for your system and extract it anywhere.
- Run
BloodyRoar2_Recompiled.exeon Windows, or./BloodyRoar2_Recompiledon Linux afterchmod +x. - Choose your disc image when the launcher asks; it remembers it and picks the region from the disc.
- Optional mods such as widescreen are on the launcher’s Mods tab. OpenBIOS is used unless
SCPH-1001.BINis next to the program.
