Bloody Roar II Recompiled

PC port of Bloody Roar II

  • RecompilationPort Type
  • novapowers0Developer
  • 30 Sep 2026Page Updated
Bloody Roar II

Details

Developer
novapowers0
Port Type
RecompilationA tool translated the game's original machine code into C automatically, which was then built as a native PC program.
AI Use
Not statedThe developers haven't said whether they used AI.
Source Code
GitHub
Page Updated

Platform Support

  • Windows
  • Linux

Screenshots

What you need: Bloody Roar II (Europe SLES-01722 or USA SCUS-94424) as a .cue/.bin, .iso or .chd disc image, dumped from your own copy.

Overview

WidescreenOnline Play

Bloody Roar II Recompiled is a native port of Bloody Roar II for Windows and Linux. The game’s MIPS code is statically recompiled to C with the PSXRecomp framework, and one executable holds the European and US versions, choosing the right one from the disc; Japanese support is experimental.

Optional mods add real widescreen that widens the fight camera, an intro skip, an unlock-all option, a turbo mode, faster loading and PGXP precision. Two players can also fight online through the launcher’s netplay lobby.

The current release is a release candidate. The download contains no game data. It needs Bloody Roar II (Europe or USA), dumped from your own disc.

How to Set It Up

  1. Download the zip for your system and extract it anywhere.
  2. Run BloodyRoar2_Recompiled.exe on Windows, or ./BloodyRoar2_Recompiled on Linux after chmod +x.
  3. Choose your disc image when the launcher asks; it remembers it and picks the region from the disc.
  4. Optional mods such as widescreen are on the launcher’s Mods tab. OpenBIOS is used unless SCPH-1001.BIN is next to the program.
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