PlayStation PortablePSP Emulators
About the PlayStation Portable and PSP emulators
The PlayStation Portable (PSP) was Sony’s first foray into the hand-held gaming market. It was there attempt to tackle Nintendo’s massive dominance in the handheld market. Going up against the Nintendo DS, the PlayStation portable was a commercial failure, despite being a console that was quite well regarded and had a fantastic brand name thanks to the sheer success of the PlayStation 2.
The PSP went on to sell over 80 million copies over its 10 year life span, a number that was poultry in comparison to Nintendo’s 152 million sold units for the Nintendo DS.
PSP emulation started off not long after the consoles initial release in 2004. The first to try and tackle it was the PSP Emulator, PSPE. While PSPE could never actually emulate a commercial PSP game, it did prove that PSP emulation could be done. This was followed by numerous other emulators. The most modern PSP Emulator is PPSSPP, which has proven itself to be able to emulate basically all PSP games faithfully while offering numerous extra features so the games can be rendered in HD. PSP Emulation is regarded as now being fairly complete, large in thanks to the efforts of the PPSSPP team.
The PSP sported high end hardware for its time, boasting a more powerful processor and GPU then its competitor the Nintendo DS. It also featured an assortment of different features such as a tv tuner, media player and various other multimedia capabilities. The device was also meant to sport the capability to be able to connect directly the the PlayStation 3 as well.
The PSP had a weird way of storing its games, unlike Nintendo’s hand-held consoles and the various others who tried to beat Nintendo over the years, Sony chose to make use of a optical disc format, bucking the trend of using cartridges for games. The format that ultimately went with with was the Universal Media Disc (UMD).
PPSSPP – PPSSPP is a formidable PSP emulator, boasting an extremely fast core, it is also able to run on a multitude of systems and also has a great compatibility rate. You can not go past PPSSPP for your PSP emulation no matter what system you play on.
JPCSP – JPCSP is an extremely capable PSP emulator written entirely in java. Despite being written in Java JPCSP can run a large assortment of games at 100% speed, and also supports the majority of the PSP’s complicated hardware.
Soywiz PSP Emu – A capable emulator written in C# was showing some good progress on emulation before being abandoned.
PCSP – PCSP is an emulator that is only currently able to emulate homebrew applications, it never had enough development to be able to emulate enough of the PSP’s hardware to run a commercial game.
- Processor: Sony CXD2962GG (32-bit based on MIPS R4000)
- Processor Speed: 222 MHz
- Memory: 32 MB eDRAM
- Features: Embedded FPU, Embedded Vector FPU
- Processor: Embedded into CPU Sony CXD2962GG
- Processor Speed: 111 MHz
- VRAM: 2 MB eDRAM
- Colors Available: 24-bit RGBA
- Pixel Fill Rate: 600 Megapixels/s
- Polygon Limit: 33 million with transform and lighting
- Hardware Tessellator
- 3D curved surface and 3D Polygon
- Compressed Textures
- Hardware Clipping
- Rendering and Surface engine
- Format: ATRAC3, AAC, WMA and MP3
- Output: Stereo Speaker, Mono speaker (PSP-E1000 only)
- Channels: Multichannel
- 3D Sound
Media Engine Specifications
- Processor: Sony CXD1876
- Processor Speed: 222 MHz
- Media Engine Memory: 2 MB eDRAM
- Embedded Virtual Mobile Engine (VME) Sound Core
- Embedded MPEG-4(H.254/AVC) hardware decoder
- Embedded FPU