# Wii Texture Packs

> Fan-made texture packs that replace the original graphics of Wii games with higher resolution textures.

Web page: https://emulationking.com/nintendo/wii/texturepacks/
Page updated: 2026-10-02

Wii texture packs are fan-made enhancements that replace the original graphics of Wii games with higher resolution textures. They need an emulator that supports texture replacement.

## Pages

- [Apothicx's Sengoku Basara: Samurai Heroes Texture Pack](https://emulationking.com/nintendo/wii/games/sengokubasarasamuraiheroes/texturepacks/apothicx/index.md): A UHD 4K upscale of Sengoku Basara: Samurai Heroes with cleaned-up UI and subtitles, tuned to run smoothly in Dolphin.
- [Bighead and Razius's New Super Mario Bros. Wii Texture Pack](https://emulationking.com/nintendo/wii/games/newsupermariobroswii/texturepacks/bigheadandrazius/index.md): Covers the whole New Super Mario Bros. Wii interface plus some in-game art, all stored as uncompressed DDS.
- [CDAMJC and Razius's Super Mario Galaxy 2 Texture Pack](https://emulationking.com/nintendo/wii/games/supermariogalaxy2/texturepacks/cdamjcandrazius/index.md): The Super Mario Galaxy 2 companion to CDAMJC and Razius's Galaxy retexture, with builds for 1080p and 4K play.
- [CDAMJC and Razius's Super Mario Galaxy Texture Pack](https://emulationking.com/nintendo/wii/games/supermariogalaxy/texturepacks/cdamjcandrazius/index.md): CDAMJC and Razius's high resolution Super Mario Galaxy retexture, with builds for 1080p and 4K play.
- [CTCaer's Donkey Kong Country Returns Texture Pack](https://emulationking.com/nintendo/wii/games/donkeykongcountryreturns/texturepacks/ctcaer/index.md): CTCaer's 1,570+ reworked textures for Donkey Kong Country Returns, covering the HUD, fonts, Kongs and controller prompts.
- [Dangerism's Muramasa: The Demon Blade Texture Pack](https://emulationking.com/nintendo/wii/games/muramasathedemonblade/texturepacks/dangerism/index.md): Every Muramasa texture run through ESRGAN at 4x with noise and dithering removed, for a clean look on high resolution screens.
- [FanBoy, Nerrel and Hyperspeed's Resident Evil 4: Wii Edition Texture Pack](https://emulationking.com/nintendo/wii/games/residentevil4wiiedition/texturepacks/fanboynerrelandhyperspeed/index.md): Hyperspeed's RE4 scenery textures combined with a reworked HUD, new button prompts and improved Mercenaries characters.
- [Gamerz's Rhythm Heaven Fever Texture Pack](https://emulationking.com/nintendo/wii/games/rhythmheavenfever/texturepacks/gamerz/index.md): Upscaled Rhythm Heaven Fever graphics so the game stays crisp on HD screens, with more fixes planned.
- [Giodude's Dokapon Kingdom Texture Pack](https://emulationking.com/nintendo/wii/games/dokaponkingdom/texturepacks/giodude/index.md): Giodude's ESRGAN upscale of every Dokapon Kingdom texture, replacing the game's low resolution, dithered art.
- [Giodude's Sonic and the Black Knight Texture Pack](https://emulationking.com/nintendo/wii/games/sonicandtheblackknight/texturepacks/giodude/index.md): Nearly every Sonic and the Black Knight texture upscaled with ESRGAN and Gigapixel for a sharp HD look.
- [Gsprfdude's Rune Factory Frontier Texture Pack](https://emulationking.com/nintendo/wii/games/runefactoryfrontier/texturepacks/gsprfdude/index.md): AI-upscaled Rune Factory Frontier textures that add size and detail while keeping the original art style.
- [Hexioum's Mario Party 9 Texture Pack](https://emulationking.com/nintendo/wii/games/marioparty9/texturepacks/hexioum/index.md): Hand-redrawn Mario Party 9 UI, board spaces and on-screen text, rebuilt in Photoshop and Illustrator rather than upscaled.
- [kevlahnota and Nerrel's Muramasa: The Demon Blade Texture Pack](https://emulationking.com/nintendo/wii/games/muramasathedemonblade/texturepacks/kevlahnotaandnerrel/index.md): A 2xHQ retexture of Muramasa's PAL release, upscaled, sharpened and given more vivid colour.
- [lunarEcho21's The Last Story Texture Pack](https://emulationking.com/nintendo/wii/games/thelaststory/texturepacks/lunarecho21/index.md): A full-game The Last Story retexture, scaled 4x to 16x by AI and by hand, that needs about 10.7 GB of RAM to prefetch.
- [Mario Kart Wii HD Remaster](https://emulationking.com/nintendo/wii/games/mariokartwii/texturepacks/moukrea/index.md): Moukrea and Walamo15's 4x Mario Kart Wii remaster, with a Mario-style font and a brighter, more modern interface.
- [Matrix2525's Endless Ocean: Blue World Texture Pack](https://emulationking.com/nintendo/wii/games/endlessoceanblueworld/texturepacks/matrix2525/index.md): Matrix2525's HD texture project for Endless Ocean: Blue World, Arika's 2009 diving game on the Wii.
- [Matteoki's Wii Sports Texture Pack](https://emulationking.com/nintendo/wii/games/wiisports/texturepacks/matteoki/index.md): A Wii Sports retexture of 2,068 textures, mipmaps included, made over about 100 hours.
- [MKWii Reloaded](https://emulationking.com/nintendo/wii/games/mariokartwii/texturepacks/ghostlydark/index.md): ghostlydark's MKWii Reloaded, an unfinished HD retexture of Mario Kart Wii's tracks and menus, at version 0.2.0.
- [panda_venom's Arc Rise Fantasia Texture Pack](https://emulationking.com/nintendo/wii/games/arcrisefantasia/texturepacks/pandavenom/index.md): panda_venom's AI-upscaled Arc Rise Fantasia textures in BC7 DDS, about 90% complete.
- [panda_venom's Metroid: Other M Texture Pack](https://emulationking.com/nintendo/wii/games/metroidotherm/texturepacks/pandavenom/index.md): An AI-upscaled Metroid: Other M retexture, roughly 90% complete with a few background textures still to do.
- [PeanutReaper486's Arc Rise Fantasia Texture Pack](https://emulationking.com/nintendo/wii/games/arcrisefantasia/texturepacks/peanutreaper486/index.md): PeanutReaper486's v0.97 interface overhaul for Arc Rise Fantasia, with a new font, remade icons and upscaled maps.
- [plusnine's Punch-Out!! Texture Pack](https://emulationking.com/nintendo/wii/games/punchoutwii/texturepacks/plusnine/index.md): Sharper title screen, menus, HUD, fighter portraits and particle effects for Punch-Out!! on the Wii.
- [quick.silver1's Sonic Colors Texture Pack](https://emulationking.com/nintendo/wii/games/soniccolors/texturepacks/quicksilver1/index.md): 2,593 AI-upscaled Sonic Colors textures for the US and European releases, covering everything except the video files.
- [Razius's Super Paper Mario Texture Pack](https://emulationking.com/nintendo/wii/games/superpapermario/texturepacks/razius/index.md): Super Paper Mario textures at 8x or 4x their original size, sharp enough for 4K and beyond.
- [SSBHD Retexture](https://emulationking.com/nintendo/wii/games/supersmashbrosbrawl/texturepacks/yami2b/index.md): Yami 2b's long-running SSBHD retexture, with separate builds for Super Smash Bros. Brawl and Project M.
- [themriron2's The Last Story Texture Pack](https://emulationking.com/nintendo/wii/games/thelaststory/texturepacks/themriron2/index.md): An unfinished The Last Story retexture mixing waifu2x upscales with edited replacements, built on Matrix2525's HD GUI pack.
- [Xenoblade Chronicles HD Texture Pack](https://emulationking.com/nintendo/wii/games/xenobladechronicles/texturepacks/bigheadandthedolphincommunity/index.md): The community Xenoblade Chronicles HD project, with uncompressed DDS UI and BC7 environments in 1080p and 2160p builds.
- [zaozabot's Mario Party 8 Texture Pack](https://emulationking.com/nintendo/wii/games/marioparty8/texturepacks/zaozabot/index.md): zaozabot's faithful resolution upgrade for Mario Party 8, covering fonts, avatars, boards and the interface.
