# lunarEcho21's The Last Story Texture Pack

> A full-game The Last Story retexture, scaled 4x to 16x by AI and by hand, that needs about 10.7 GB of RAM to prefetch.

Web page: https://emulationking.com/nintendo/wii/games/thelaststory/texturepacks/lunarecho21/
Page updated: 2026-10-02

- Artist: lunarEcho21

lunarEcho21 spent two years on this pack, which covers all of The Last Story. Each texture is scaled to between 4x and 16x its original size, and most were cleaned up, upscaled or redrawn using AI, by hand, or both. Many of the HUD and English-language textures come from Matrix's The Last Story HD GUI+ pack.

A DX11 or newer graphics card is required, or the textures will not load, and prefetching the whole pack takes about 10.7 GB of RAM. M1 and M2 Macs cannot use it, as they do not support BCn compression.

Planned work includes reworking textures with AI artefacts or weak upscales, redoing the HUD icons, and adding material maps once Dolphin supports them.

## How to set it up

1. In Dolphin, open **File > Open User Folder**, then go into `Load/Textures/`.
2. Extract the download there, so you end up with a `Load/Textures/SLS/` folder.
3. Open **Graphics > Advanced** and tick **Load Custom Textures**. Ticking **Prefetch Custom Textures** too stops stutter, if you have the RAM for it.

## Latest builds

Download these from the web page: https://emulationking.com/nintendo/wii/games/thelaststory/texturepacks/lunarecho21/#download

- (6.86 GB)
