Recharged
PC port of Mario Strikers Charged
- DecompilationPort Type
- Previous Level GamesDeveloper
- 7 Nov 2026Page Updated

Details
Platform Support
Screenshots
.iso, .rvz or .wbfs image from your own disc: the USA release (R4QE01, revision 1) or the European Mario Strikers Charged Football (R4QP01, revision 1 or 2). Japanese and Korean discs are not supported yet.Overview
Recharged is a native PC port of Mario Strikers Charged for Windows, Linux, macOS and the Steam Deck. It compiles the game’s original C and C++ code, as reconstructed by the mscharged decompilation project, into a PC program, and supplies the graphics, sound, controllers, disc access and saves that the Wii used to provide. The game reads its data straight from the player’s own disc image.
Every offline mode is there: Domination, the Road to the Striker Cup, Strikers 101, the Hall of Fame and the cheats, with movies, music and saves as on the Wii. Up to four players can mix keyboard and mouse, gamepads, GameCube controllers through a USB adapter and real Wii Remotes with Nunchuk over Bluetooth or a DolphinBar. The 3D is drawn at the window’s resolution with antialiasing, in 4:3 or 16:9, at 60, 120 or 144 FPS or unlimited while the game keeps its original speed.
Optional tweaks, all off by default, include skipping the intro, fast menus, no Mega Strikes, unlocking everything, CPU against CPU and fast terrain, and three bugs of the original game are fixed. Online play is not available yet because Nintendo Wi-Fi Connection has shut down; the developers say they are working on it.
How to Set It Up
- Download the package for Windows, Linux, Steam Deck or macOS and unpack it into a folder of its own.
- Start
recharged(recharged.exeon Windows,Recharged.appon macOS). - In the launcher, add the folder that holds your disc image, or choose the image. The launcher checks which version it is.
- Set the controls, picture and optional tweaks, then press Play. The launcher offers new versions and updates itself.
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What's new in v1.1.31.1.3 – Online, save and Wii Remote fixes
Recharged 1.1.3 fixes sounds and desyncs in online matches, a start that stopped with a save folder error, and two crashes.
- Online: sounds follow the match through rollbacks: the sudden death music stops, and the other player’s dekes and items are heard.
- Online: matches between a Mac and a Windows PC no longer stop with a synchronisation error as soon as a player touches the ball.
- Online and LAN: plugging a Nunchuk in or out during a match no longer crashes the game.
- Wii Remote: a pointer reading out of range no longer crashes the game.
- Saves: a save folder without its catalog (
metadata.txt) no longer stops every start with “Native IOS refuses backing without its persistent ownership metadata”: the game sets it up again. - Saves: a Dolphin import or new Mii that fails part of the way no longer blocks the next start, and on Windows a save that security software holds briefly is tried again instead of failing.
- Bug reports: the log notes freezes of a few seconds and, on Windows, stack overflows; online match reports name the operating system.
New here? Download the package for your system below, unpack it into a folder of its own and start recharged. On a Mac, open the macos-universal.dmg disk image and drag the Recharged folder to Applications. You need your own Mario Strikers Charged disc image (USA R4QE01 revision 1, Europe R4QP01 revision 1 or 2, Japan R4QJ01 or Korea R4QK01; ISO or RVZ); no game files are included. Guides: install, Steam Deck, troubleshooting.
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