MKWii Reloaded
A Mario Kart Wii texture pack by Ghostlydark, still incomplete (0.x.x).
Instructions
- Grab latest Dolphin development build 2. File ⇢ Open User Folder: Copy textures into Load/Textures 3. Graphics ⇢ Advanced: Load Custom Textures
DDS: Lossy texture format that loads fast and requires less memory PNG: Source files – not recommended for regular play
Texture Pack status
- Current version is: 0.1.1. - Both the PNG and DDS pack are uploaded. - Both packs are packed in the 7-zip format. You might need to download 7-zip to unpack them. Newer versions of WinRAR should work too. - 1.766 textures ported so far - Supported Mario Kart Wii versions: NTSC-U (PAL and NTSC-J should work too). - Prefetching the DDS BC7 pack requires 1.3 GB RAM. - Use the latest development build which allows for DDS BC7 support and decreased RAM usage for DDS BC7 packs. These features are not available for the older stable 5.0 build.
Next Update - Nothing planned yet
Screenshots
Title Screen: Luigi Circuit: Bowser’s Castle: Mario Raceway: Peach Gardens:
Download Links
https://evilgames.eu/texture-packs/files...1.1-dds.7z (DDS BC7) https://evilgames.eu/texture-packs/files....1-png.zip (PNG)
Changes
Original release and updates: ghostlydark’s page.
How to set it up
- In Dolphin, open File > Open User Folder, then go into
Load/Textures/. - Extract the download there, so you end up with a
Load/Textures/RMC/folder. - Open Graphics > Advanced and tick Load Custom Textures. Ticking Prefetch Custom Textures too stops stutter, if you have the RAM for it.

