Rock n' Roll Racing (SNES) Static Recomp

Rock n' Roll Racing (SNES) Static Recomp
Developer: Junior-Jones
Port Type: Recompilation
Source Code: GitHub
Page Updated:

What you need: A ROM of Rock n' Roll Racing (USA), dumped from your own cartridge. Only the exact supported version is accepted.

Rock n’ Roll Racing (SNES) Static Recomp is a native Windows port of Rock n’ Roll Racing, made by Junior-Jones as a fully static recompilation: the game’s CPU instructions were translated to C ahead of time, and there is no interpreter or emulator fallback. If the game reaches code the recompiler did not cover, it stops with an error instead. The graphics, sound and other hardware are reimplemented natively.

The launcher has settings, controller bindings for two players, audio options, snapshots in two slots and screenshots, and settings are kept in settings.ini.

It is a very new project with few users so far, and the repository includes the generated code. The download contains no game data. It needs Rock n’ Roll Racing (USA), dumped from your own cartridge.

How to set it up

  1. Download the Windows zip and extract it.
  2. Put your ROM in the Rom folder, or use Browse ROM in the launcher.
  3. Run Launcher.exe. The ROM is checked before play is enabled.
  4. Escape switches between the game and the launcher. F1 shows the shortcut guide.

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