# LegendOfZeldaNESRecomp

> LegendOfZeldaNESRecomp is a static recompilation of The Legend of Zelda for Windows, with save states and an experimental Voxel 3D mode.

Web page: https://emulationking.com/nintendo/nes/games/legendofzelda/ports/legendofzeldanesrecomp/
Page updated: 2026-10-19

- Developer: mstan
- Port type: Recompilation (A tool translated the game's original machine code into C automatically, which was then built as a native PC program.)
- Game: [The Legend of Zelda](https://emulationking.com/nintendo/nes/games/legendofzelda/index.md)
- AI use: AI-assisted. An AI coding tool is credited as co-author on 57 of the repository's 95 commits.
- Source code: https://github.com/mstan/LegendOfZeldaNESRecomp
- Runs on: Windows

What you need: A ROM of The Legend of Zelda (USA), dumped from your own cartridge.

LegendOfZeldaNESRecomp is a native Windows port of The Legend of Zelda, made by static recompilation with mstan's nesrecomp, which translates the game's 6502 code into C.

It keeps battery saves in `zelda.srm` next to the program and has turbo and save states. Two experimental Mods present the game as a Voxel 3D diorama, either as a tabletop overworld with an adjustable camera or in first person. The author says AI tools were used heavily in making it.

The author believes it is fully playable; it has been tested through the overworld and dungeon 7 with no known issues. The download contains no game data. It needs The Legend of Zelda (USA), dumped from your own cartridge.

## How to set it up

1. Download the Windows zip and extract it.
2. Run `LegendOfZeldaNESRecomp.exe` and pick your ROM when asked. The path is remembered for later launches.
3. Remap keys in `keybinds.ini`, which is created next to the program on first run. F6 and F7 save and load states.

## Latest builds

Download these from the web page: https://emulationking.com/nintendo/nes/games/legendofzelda/ports/legendofzeldanesrecomp/#download

- for Windows: 1.9.2 (2026-10-19)
