# Starship

> Starship is Harbour Masters' native PC port of Star Fox 64, built from the game's decompilation, with widescreen, high frame rates and mod support.

Web page: https://emulationking.com/nintendo/n64/games/starfox64/ports/starship/
Page updated: 2026-09-28

- Developer: Harbour Masters
- Port type: Decompilation (The game's code was rewritten by hand as source code that builds back into the same game, then made to run natively on PC.)
- Game: [Star Fox 64](https://emulationking.com/nintendo/n64/games/starfox64/index.md)
- AI use: Not stated
- Source code: https://github.com/HarbourMasters/Starship
- Runs on: Windows, Linux

What you need: A ROM of Star Fox 64, US 1.0 or US 1.1 (Rev A), in .z64 format, dumped from your own cartridge. European and Japanese ROMs can't be used as the base, only as an optional voice language added to a US ROM.
SHA-1 of a correct dump:
- US 1.0: `d8b1088520f7c5f81433292a9258c1184afa1457`
- US 1.1: `09f0d105f476b00efa5303a3ebc42e60a7753b7a`

Starship is a native PC port of Star Fox 64, built by Harbour Masters from the Star Fox 64 decompilation.

It adds widescreen, higher resolutions and frame rates, a settings menu, custom controls and support for mods and texture packs. Builds are made for Windows and Linux.

The download contains no Nintendo data. On first launch it asks for a ROM dumped from your own copy of the game.

## How to set it up

1. Extract every file from the archive into a folder you can write to.
2. Windows: run `starship.exe`. Linux: run `starship.appimage` (you may need to `chmod +x` it first). macOS: run `starship`.
3. Select your US 1.0 or US 1.1 ROM (in `.z64` format) when asked.
4. On first launch it builds its game data (`sf64.o2r`) from the ROM, next to the executable.

## Latest builds

Download these from the web page: https://emulationking.com/nintendo/n64/games/starfox64/ports/starship/#download

- for Windows: 2.0.0 (2025-05-25)
- for Linux: 2.0.0 (2025-05-25)
