
Mario Kart 64: Recompiled
PC port of Mario Kart 64
- RecompilationPort Type
- sonicdcerDeveloper
- 28 Sep 2026Page Updated
Details
- Developer
- sonicdcer
- Port Type
- RecompilationA tool translated the game's original machine code into C automatically, which was then built as a native PC program.
- Game
- Mario Kart 64
- AI Use
- Not statedThe developers haven't said whether they used AI.
- Source Code
- GitLab
- Page Updated
Platform Support
- Windows
- Linux
- macOS
ScreenshotsView All (6)
Overview
Widescreen 21:9High Frame RateController Support
Mario Kart 64: Recompiled is a native PC port of Mario Kart 64 made with N64: Recompiled, which translates the game’s machine code into C automatically. It is drawn with the RT64 renderer.
It supports widescreen and ultrawide, high resolutions and high frame rates, and modern controllers.
The download contains no Nintendo data. It asks for a ROM dumped from your own copy of the game.
How to Set It Up
- Extract the whole archive to a folder you can write to.
- Run
MarioKart64Recompiled. - In the main menu, select your ROM of the US version. Files in other formats than
.z64are converted automatically if they are the right ROM. - On Steam Deck, extract the Linux build, then in Desktop Mode right-click the
MarioKart64Recompiledexecutable and choose “Add to Steam”.

