# DK64 Rekongpiled

> DK64 Rekongpiled is a native PC port of Donkey Kong 64 made with N64: Recompiled, with widescreen, high frame rates and RT64 rendering.

Web page: https://emulationking.com/nintendo/n64/games/donkeykong64/ports/dk64rekongpiled/
Page updated: 2026-09-30

- Developer: Rainchus
- Port type: Recompilation (A tool translated the game's original machine code into C automatically, which was then built as a native PC program.)
- Game: [Donkey Kong 64](https://emulationking.com/nintendo/n64/games/donkeykong64/index.md)
- AI use: No AI. The project says: “AI must not be used to generate code for contributions to this project.”
- Source code: https://github.com/Rainchus/Donkey-Kong-64-Recompiled
- Runs on: Windows, Linux, macOS

What you need: A ROM of Donkey Kong 64, US (NTSC-U) version, dumped from your own cartridge. The project accepts only this version.
SHA-1 of a correct dump:
- `cf806ff2603640a748fca5026ded28802f1f4a50`

DK64 Rekongpiled is a native PC port of Donkey Kong 64 made with N64: Recompiled, which translates the game's machine code into C automatically. It is drawn with the RT64 renderer.

It supports widescreen, high resolutions and frame rates, and modern controllers. The macOS build is for Apple Silicon Macs.

The download contains no game data. It asks for a ROM dumped from your own copy of the game.

## How to set it up

1. Extract the whole archive to a folder you can write to.
2. Run `DK64Recompiled`.
3. Select your ROM of the US version in the program's menu. Files in other formats than `.z64` are converted automatically if they are the right ROM.
4. On Steam Deck, extract the Linux build, then in Desktop Mode right-click the `DK64Recompiled` executable and choose "Add to Steam".

## Latest builds

Download these from the web page: https://emulationking.com/nintendo/n64/games/donkeykong64/ports/dk64rekongpiled/#download

- for Windows: 1.0.3 (2026-09-30)
- for Linux: 1.0.3 (2026-09-30)
- for macOS (Apple Silicon): 1.0.3 (2026-09-30)
