# Bomberman 64: Recompiled

> Bomberman 64: Recompiled is a native PC port of Bomberman 64 made with N64: Recompiled, with widescreen, high frame rates and RT64 rendering.

Web page: https://emulationking.com/nintendo/n64/games/bomberman64/ports/bomberman64recompiled/
Page updated: 2026-09-28

- Developer: RevoSucks
- Port type: Recompilation (A tool translated the game's original machine code into C automatically, which was then built as a native PC program.)
- Game: [Bomberman 64](https://emulationking.com/nintendo/n64/games/bomberman64/index.md)
- AI use: Not stated
- Source code: https://github.com/RevoSucks/BM64Recomp
- Runs on: Windows, Linux, macOS

What you need: A ROM of Bomberman 64, the North American (US) 1.0 version, dumped from your own cartridge. The project accepts only this version.

Bomberman 64: Recompiled is a native PC port of Bomberman 64 made with N64: Recompiled, which translates the game's machine code into C automatically. It is drawn with the RT64 renderer.

It supports widescreen, high resolutions and frame rates, and modern controllers, including for four-player battles.

The download contains no game data. It asks for a ROM dumped from your own copy of the game.

## How to set it up

1. Extract the whole archive to a folder you can write to.
2. Run the program in the extracted folder.
3. In the main menu, select your ROM of the US 1.0 version. Files in other formats than `.z64` are converted automatically if they are the right ROM.

## Latest builds

Download these from the web page: https://emulationking.com/nintendo/n64/games/bomberman64/ports/bomberman64recompiled/#download

- for Windows: 1.0.0 (2026-03-22)
- for Linux: 1.0.0 (2026-03-22)
- for macOS: 1.0.0 (2026-03-22)
