
Banjo: Recompiled
PC port of Banjo-Kazooie
- RecompilationPort Type
- BanjoRecomp teamDeveloper
- 28 Sep 2026Page Updated
Details
- Developer
- BanjoRecomp team
- Port Type
- RecompilationA tool translated the game's original machine code into C automatically, which was then built as a native PC program.
- Game
- Banjo-Kazooie
- AI Use
- No AIThe project says: “The Banjo: Recompiled team has not, does not, and will not use generative AI tools in the development of this project for any purpose.” Source
- Source Code
- GitHub
- Page Updated
Platform Support
- Windows
- Linux
- macOS
ScreenshotsView All (6)
SHA-1 of a correct dump:
1fe1632098865f639e22c11b9a81ee8f29c75d7aOverview
Widescreen 21:9High Frame RateMod Support
Banjo: Recompiled is a native PC port of Banjo-Kazooie made with N64: Recompiled, which translates the game’s machine code into C automatically. It is drawn with the RT64 renderer.
It supports widescreen and ultrawide, high resolutions and frame rates, modern controllers and a mod menu.
The download contains no game data. It asks for a ROM dumped from your own copy of the game.
How to Set It Up
- Extract the whole archive to a folder you can write to.
- Run
BanjoRecompiled. - In the main menu, select your ROM of the US 1.0 version. Files in other formats than
.z64are converted automatically if they are the right ROM. - On Steam Deck, extract the Linux build, then in Desktop Mode right-click the
BanjoRecompiledexecutable and choose “Add to Steam”.

