
Rosalie's Mupen GUI
Qt front-end for the mupen64plus N64 core
- Open SourceGitHub
- Rosalie Wanders (Rosalie241)Developer
- 4 Nov 2026Page Updated
Details
- Developer
- Rosalie Wanders (Rosalie241)
- Source Code
- GitHub
- Page Updated
Supported Systems
HD texture packs: Nintendo 64 (50)
Platform Support
- Windows
- Linux
Screenshots
Overview
Rosalie’s Mupen GUI, usually shortened to RMG, is a Nintendo 64 emulator developed by Rosalie Wanders. It is a front-end written in C++ with Qt that wraps the mupen64plus emulation core, with the aim of making mupen64plus simple to set up and use.
RMG bundles a choice of plugins: GLideN64, Angrylion-Plus and parallel-RDP for video, and HLE, cxd4 and parallel-RSP for the RSP. It has a game list with cover art, its own input configuration screen with controller mapping, and netplay through a separate server program that players can host themselves.
Official builds are released for Windows, as a portable zip or an installer, and for Linux as an AppImage. It is also available on Flathub. RMG is licensed under the GNU GPL version 3 and is actively developed.
Key Features
Bundled Plugins
Ships GLideN64, Angrylion-Plus and parallel-RDP for video.
Cover Art Library
A game list with cover art keeps your collection tidy.
Self-Hosted Netplay
Netplay through a separate server program players can host.
Input Configuration
Its own input screen handles controller mapping.
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What's new in v0.9.1
Changes
- Fix controller presence detection in RMG-Input-GCA (thank you @EIREXE)
- Use SDL GUID in RMG-Input (thank you @bmsuseluda)
- Add mupen64plus-video-softrdp plugin (thank you @PixelMechanic0 for the suggestion)
- Update mupen64plus-core, mupen64plus-video-GLideN64, SDL_GameControllerDB and LZMA SDK
5c81292e5c17ed40381cbe1aea1b6fd61d7ef6be4307857f6135cbd3bacd297d
48e7730857239a0003c8694caf7c115d3a15bf53d60a327b271871ec907cfc13
Rosalie's Mupen GUI Download Archive
HD Texture Packs50
Fan-made packs that replace the original textures of Nintendo 64 games with sharper ones. The newest:

