Project Picori

PC port of The Legend of Zelda: The Minish Cap

  • DecompilationPort Type
  • 999sianDeveloper
  • 20 Oct 2026Page Updated

Details

Developer
999sian
Port Type
DecompilationThe game's code was rewritten by hand as source code that builds back into the same game, then made to run natively on PC.
AI Use
AI-assistedAn AI coding tool is credited as co-author on 53 of the last 468 commits. Source
Source Code
GitHub
Page Updated

Platform Support

  • Windows
  • Linux
  • macOS
  • Android

ScreenshotsView All (6)

What you need: A ROM of The Legend of Zelda: The Minish Cap (USA, Europe or Japan), dumped from your own cartridge.
SHA-1 of a correct dump, by version:
USA: b4bd50e4131b027c334547b4524e2dbbd4227130
Europe: cff199b36ff173fb6faf152653d1bccf87c26fb7
Japan: 6c5404a1effb17f481f352181d0f1c61a2765c5d

Overview

Project Picori is a native port of The Legend of Zelda: The Minish Cap for Windows, Linux, macOS and Android, built by 999sian from the zeldaret decompilation of the game. One build supports the US, European and Japanese versions and reads the graphics and sound from your ROM.

It has builds for x86-64 and ARM64 on each desktop system. It is a work in progress: most of the game runs, but expect bugs.

The download contains no game data. It needs The Legend of Zelda: The Minish Cap (USA, Europe or Japan), dumped from your own cartridge.

How to Set It Up

  1. Download the build for your system and extract it, or install the Android APK.
  2. Put your ROM next to tmc_pc, named baserom.gba (USA), baserom_eu.gba (Europe) or baserom_jp.gba (Japan).
  3. Run tmc_pc. The first launch extracts the asset cache from the ROM, which takes about 3 to 5 seconds.
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