Pikmin
Released: 2001
Console: Nintendo GameCube
Developer: Nintendo EAD

Pikmin is a real-time strategy game developed by Nintendo EAD and produced by Shigeru Miyamoto, released for the GameCube in 2001. Captain Olimar crash-lands on an unknown planet and has 30 days before his life support runs out to find the 30 missing parts of his ship.

He cannot do it alone, so he grows and commands Pikmin, small plant-like creatures that carry objects, fight, build bridges and knock down walls. Red Pikmin resist fire, yellow ones can be thrown higher and carry bombs, and blue ones can swim. Each day ends at sunset, so the player has to plan how to split the Pikmin between tasks. Its success led to Pikmin 2 in 2004 and more sequels.

Native ports: Open Nectar, a decompilation-based port for Windows, Linux and Android.

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Pikmin PC Ports

Game names, logos and box art belong to their owners and are shown only to identify each game. These PC ports are made by independent fans and are not affiliated with or endorsed by the games' publishers or by the console makers. None of the downloads include game data.