Metal Gear Solid: The Twin Snakes

Metal Gear Solid: The Twin Snakes
Released: 2004
Console: Nintendo GameCube
Developer: Silicon Knights, Konami

Metal Gear Solid: The Twin Snakes is a remake of the 1998 PlayStation game, developed by Silicon Knights with Konami and published in 2004.

It rebuilds the original story in the Metal Gear Solid 2 engine, adding first-person aiming, hanging from railings and new cutscenes directed by Ryuhei Kitamura.

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Metal Gear Solid: The Twin Snakes Texture Packs