
Deep Sea
PC port of The Legend of Zelda: The Wind Waker
- RecompilationPort Type
- AH64-dllDeveloper
- 30 Sep 2026Page Updated
Details
- Developer
- AH64-dll
- Port Type
- RecompilationA tool translated the game's original machine code into C automatically, which was then built as a native PC program.
- AI Use
- Not statedThe developers haven't said whether they used AI.
- Source Code
- GitHub
- Page Updated
Platform Support
- Windows
ScreenshotsView All (5)
Overview
Deep Sea is a native Windows port of The Legend of Zelda: The Wind Waker, made by static recompilation with DolRecomp on ModernGekko, a runtime for GameCube and Wii recompilations. The recompiled game is never shipped: the download is a setup kit that checks your disc, translates the game’s code and compiles it on your PC with a bundled toolchain. The first launch takes about 10 minutes.
It renders interpolated frames for 60 fps, has true 16:9 widescreen with a moved HUD, a cutscene skip, controller remapping, graphics options and save states. It needs Windows 10 or 11 and a Vulkan 1.1 GPU.
It is a young beta, first released in September 2026. The download contains no game data. It needs The Wind Waker (USA), dumped from your own disc.
How to Set It Up
- Download the Windows zip and extract it.
- Run
DeepSea.exe(orPlay Deep Sea.cmd) and choose your disc. The launcher can unpack an ISO, WBFS or RVZ image. - The first launch builds the game from your disc, which takes about 10 minutes and needs about 2 GB of free space. Later launches start straight away.
- Hold Z and Start to skip a cutscene.

