WetRecomp

PC port of WET

  • RecompilationPort Type
  • nikolaygorbDeveloper
  • 7 Oct 2026Page Updated
WET

Details

Developer
nikolaygorb
Port Type
RecompilationA tool translated the game's original machine code into C automatically, which was then built as a native PC program.
Game
WET
AI Use
Not statedThe developers haven't said whether they used AI.
Source Code
GitHub
Page Updated

Platform Support

  • Windows
  • Linux

ScreenshotsView All (5)

WET Screenshot 05
What you need: The extracted disc contents of WET for Xbox 360 (title ID 425307DB), from a disc image dumped from your own disc.

Overview

WetRecomp is a native port of the Xbox 360 version of WET for Windows and Linux, made by static recompilation with ReXGlue. It draws with Direct3D 12 or Vulkan through the ReXGlue runtime.

The author describes it as fully playable, with video, audio, gameplay, achievements and progression working. Rendering and input options are kept in two settings files next to the executable. It is one of two WET ports; wet-recomp by Supermedo adds a launcher and mouse and keyboard controls but is Windows only.

The download contains no game data. It needs WET for Xbox 360, extracted from your own disc.

How to Set It Up

  1. Download the zip for Windows or Linux and extract it.
  2. Extract your disc image (for example with extract-xiso) and copy its contents into the assets folder, so that assets/default.xex and the media, movies0 and streams0 folders are there.
  3. Run wetrecomp.exe (wetrecomp on Linux).
  4. Graphics and input settings are in settings/hardware.toml and settings/mapping.toml.
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