# Fable2RecompMac

> A native macOS port of Fable II for Apple silicon Macs by static recompilation, with a Metal renderer, a launcher that builds the game, and mouse controls.

Web page: https://emulationking.com/microsoft/xbox360/games/fableii/ports/fable2recompmac/
Page updated: 2026-11-12

- Developer: itar3
- Port type: Recompilation (A tool translated the game's original machine code into C automatically, which was then built as a native PC program.)
- Game: [Fable II](https://emulationking.com/microsoft/xbox360/games/fableii/index.md)
- AI use: AI-assisted. An AI coding tool is credited as co-author on 13 of the repository's 13 commits.
- Source code: /opt/buildhome/repo/content/microsoft/xbox360/games/fableii/ports/fable2recompmac/index.md
- Runs on: macOS

What you need: Your own Fable II disc image (.iso) and Title Update 1 for that disc's media ID. A Mac with Apple silicon (M1 or newer) on macOS 14 or later, Apple's Command Line Tools (the app offers to install them) and about 10 GB free.

Fable2RecompMac is a native port of Fable II for Apple silicon Macs. The game's Xbox 360 program is statically recompiled to ARM64 code with the ReXGlue SDK, and a native renderer draws its graphics through Metal, by way of MoltenVK, instead of emulating the Xbox GPU. It started from the Windows Fable 2 Recomp, by another developer.

The download contains no game files, recompiled code or shaders. Its launcher, Fable 2.app, installs from the player's own disc image, finds the matching Title Update 1, checks that the result is exactly the program the port runs, and then builds the game on the Mac itself.

The whole game is playable. It renders at the window's full Retina resolution or a chosen full-screen one, keeps the game's 2x MSAA, and holds 60 FPS nearly everywhere on an M4 Pro. The launcher sets the window, render scale, frame rate cap and VSync, and has a power-saving option that lets idle game threads sleep. Version 1.1 added keyboard and mouse play with every key rebindable, alongside a controller.

## How to set it up

1. Download the DMG, open it and drag Fable 2.app to Applications.
2. Open it once. It isn't signed by Apple, so allow it under System Settings, Privacy & Security (Open Anyway) on macOS 15 or later, or Control-click it and choose Open on macOS 14.
3. Choose Install from ISO and pick your disc image, with the folder holding your title update packages in the Title update row. The app checks both before installing.
4. It then builds the game on your Mac, which takes 2 to 15 minutes once. Press Play.
