# Dragon Ball Z: Burst Limit Recompiled

> Dragon Ball Z: Burst Limit Recompiled is a native Windows port of Burst Limit, made with ReXGlue, with a 60 fps patch and LAN online play.

Web page: https://emulationking.com/microsoft/xbox360/games/dragonballzburstlimit/ports/dbzburstlimitrecompiled/
Page updated: 2026-10-19

- Developer: iExplosiveRage
- Port type: Recompilation (A tool translated the game's original machine code into C automatically, which was then built as a native PC program.)
- Game: [Dragon Ball Z: Burst Limit](https://emulationking.com/microsoft/xbox360/games/dragonballzburstlimit/index.md)
- AI use: AI-assisted. An AI coding tool is credited as co-author on 27 of the repository's 29 commits.
- Source code: https://github.com/iExplosiveRage/DBZ-Burst-Limit-Recompiled
- Runs on: Windows

What you need: The extracted disc contents of Dragon Ball Z: Burst Limit for Xbox 360, including `default.xex` and the `LONG2DATA` folder, from your own disc.

Dragon Ball Z: Burst Limit Recompiled is a native port of the Xbox 360 version of Dragon Ball Z: Burst Limit for Windows, made by static recompilation with ReXGlue and drawn with Direct3D 12.

It has an optional 60 fps patch, texture dumping and replacement, Discord Rich Presence, and online Player Matches over a LAN or Radmin VPN, with a patch that removes most of the original input delay. Keyboard controls are available with `--mnk_mode=true`. It is an alpha, and online play has only been tested over LAN and VPN.

The download contains no game data. It needs Dragon Ball Z: Burst Limit for Xbox 360, extracted from your own disc.

## How to set it up

1. Download `DBZ-Burst-Limit-Recompiled-*.zip` and extract it anywhere.
2. Extract your game (for example with extract-xiso) and copy it into a `game_data_root` folder inside it, so that `game_data_root\default.xex` and `game_data_root\LONG2DATA` exist.
3. Run `burstlimit.exe`. Settings such as `patch_60fps` are in `burstlimit.toml` or can be passed on the command line.
4. For online play over LAN or Radmin VPN, both players use the same build and the scripts in `scripts`.

## Latest builds

Download these from the web page: https://emulationking.com/microsoft/xbox360/games/dragonballzburstlimit/ports/dbzburstlimitrecompiled/#download

- for Windows: 0.6.2 (2026-10-19)
