Burnout Revenge Native Port
PC port of Burnout Revenge
- RecompilationPort Type
- CrownParkComputingDeveloper
- 30 Sep 2026Page Updated

Details
- Developer
- CrownParkComputing
- Port Type
- RecompilationA tool translated the game's original machine code into C automatically, which was then built as a native PC program.
- Game
- Burnout Revenge
- AI Use
- Not statedThe developers haven't said whether they used AI.
- Source Code
- GitHub
- Page Updated
Platform Support
- Windows
- Linux
ScreenshotsView All (5)
Overview
This is a native port of the Xbox 360 game Burnout Revenge for Windows and Linux, part of CrownParkComputing’s Xbox360-Native-Ports collection. The game code is statically recompiled to x86-64 with the group’s fork of the ReXGlue SDK.
Every CrownParkComputing launcher contains the recompiled game code, a native Vulkan renderer, native audio and a small launcher. Importing checks the game files against the checksums the port was built from, and the importer also installs DLC packs. The Linux build runs the game in a headless gamescope session inside the rexmenu launcher, which tracks achievements and manages saves; it needs gamescope and python3. The Windows build uses simple batch launchers. About a quarter of its console kernel calls are answered natively instead of through ReXGlue, and its EA Trax soundtrack plays through a native player.
All the ports in the collection were released on the same day and are called playable by the author; the Windows builds are cross-compiled and less tested. The download contains no game data. It needs Burnout Revenge (USA) for Xbox 360, as an ISO, archive or extracted folder, dumped from your own disc.
How to Set It Up
- Download
burnoutrevenge-launcher-windows-x86_64.ziporburnoutrevenge-launcher-linux-x86_64.tar.zstand extract it (tar --zstd -xfon Linux). - Windows: run
Launcher.bat(orPlay.bat, which imports on first run). Linux: run./run.sh(needsgamescopeandpython3). - When asked, point it at your own copy: the USA disc (title 454107DC) as an ISO, an archive of its files, or the extracted folder.
- Play. Saves and settings stay in
user-datanext to the launcher; a Vulkan GPU driver is required.

