Asura's Wrath Recompiled

PC port of Asura's Wrath

  • RecompilationPort Type
  • PauloUbirajaraDeveloper
  • 30 Sep 2026Page Updated
Asura's Wrath

Details

Developer
PauloUbirajara
Port Type
RecompilationA tool translated the game's original machine code into C automatically, which was then built as a native PC program.
AI Use
Not statedThe developers haven't said whether they used AI.
Source Code
GitHub
Page Updated

Platform Support

  • Windows
  • Linux
  • Android

ScreenshotsView All (6)

What you need: The extracted contents of an Asura’s Wrath disc image for Xbox 360 (title ID 43430817), dumped from your own disc.

Overview

Resolution Scaling

Asura’s Wrath Recompiled is a native port of the Xbox 360 version of Asura’s Wrath for Windows, Linux and Android, made by static recompilation to C++ with ReXGlue. It draws with Vulkan or Direct3D 12, and resolution, GPU and render path can be set with command-line flags.

All releases are marked as pre-releases. The Android build is experimental, DLC does not work yet, and the author lists performance, with stutter while shaders compile, as the main thing still to improve.

The download contains no game data. It needs Asura’s Wrath for Xbox 360, extracted from a disc image of your own disc.

How to Set It Up

  1. Download the zip for Windows or Linux and extract it, or install the APK on Android.
  2. Extract your disc image with extract-xiso into a folder named extracted next to the executable, or pass another location with --game_data_root.
  3. Run asura_wrath_recomp.exe (asura_wrath_recomp on Linux).
  4. On NVIDIA cards, --render_target_path_vulkan=fsi fixes a red overlay.
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