# project-eleven

> project-eleven is a native port of the visual novel 11eyes CrossOver for Windows and Linux, made by static recompilation of the Xbox 360 version with ReXGlue.

Web page: https://emulationking.com/microsoft/xbox360/games/11eyescrossover/ports/projecteleven/
Page updated: 2026-09-30

- Developer: ThePlayer14
- Port type: Recompilation (A tool translated the game's original machine code into C automatically, which was then built as a native PC program.)
- Game: [11eyes CrossOver](https://emulationking.com/microsoft/xbox360/games/11eyescrossover/index.md)
- AI use: Not stated
- Source code: https://github.com/ThePlayer14/project-eleven-recomp
- Runs on: Windows, Linux

What you need: The extracted game files of 11eyes CrossOver for Xbox 360, including the XEX, from your own disc.

project-eleven is a native port of the Xbox 360 version of 11eyes CrossOver for Windows and Linux, made by static recompilation with ReXGlue. Windows and Linux builds are published as separate releases.

The author expects everything that works in Xenia to work, including the opening and ending videos. It is started from the command line with paths to the game data, save and cache folders, and needs a controller unless keyboard and mouse mode is turned on. The game itself is in Japanese.

The download contains no game data. It needs 11eyes CrossOver for Xbox 360, extracted from your own disc.

## How to set it up

1. Download the `.tar.zst` archive for Windows or Linux and extract it.
2. Put your extracted game files in a folder named `extracted`.
3. Run `project_eleven --game_data_root="extracted/" --user_data_root="userdata/" --cache_path="cache/" --gpu_plugin=xenos`.
4. Use a controller, or add `--mnk_mode=true` for keyboard and mouse (F4 shows the keys).

## Latest builds

Download these from the web page: https://emulationking.com/microsoft/xbox360/games/11eyescrossover/ports/projecteleven/#download

- for Windows: 0.9 (2026-08-05)
- for Linux: 0.9 (2026-08-05)
