Splinter Cell: Double Agent XBE Recomp

PC port of Splinter Cell: Double Agent

  • RecompilationPort Type
  • TGP482Developer
  • 24 Oct 2026Page Updated
Splinter Cell: Double Agent

Details

Developer
TGP482
Port Type
RecompilationA tool translated the game's original machine code into C automatically, which was then built as a native PC program.
AI Use
Not statedThe developers haven't said whether they used AI.
Source Code
GitHub
Xbox XBE Recomp (Tool)
GitHub
Page Updated

Platform Support

  • Windows

Screenshots

Splinter Cell: Double Agent Screenshot 01
What you need: Splinter Cell: Double Agent for the original Xbox as an ISO or the extracted disc files, from your own disc. Windows 10 64-bit and a Direct3D 12 graphics card.

Overview

High Frame RateMouse AimHDRSurround Sound

Splinter Cell: Double Agent XBE Recomp is an unofficial native Windows port of the original Xbox version of Double Agent, the one Ubisoft Shanghai built alongside the Xbox 360 game. Its x86 code is translated to C++ ahead of time and built into a 64-bit program, with the Xbox kernel, Direct3D and DirectSound calls implemented on Windows and the game drawn with Direct3D 12. The Xbox XBE Recomp tool behind it was first made for this game. The download holds none of the game: the first start reads the player’s own disc and compiles the game’s code.

The picture goes from 640x480 to any resolution, with render scaling, a wider field of view, an uncapped frame rate in place of the Xbox’s 30 FPS limit, HDR10, and brightness and contrast settings. MSAA, SMAA, anisotropic filtering and GTAO ambient occlusion can be added, shadows can be raised from 512x512 up to 8192x8192, and Chaos Theory’s Shader Model 3 shadows were ported in. Sound can play in 5.1 with reverb and 3D panning matched to the Xbox.

Keyboard and mouse controls follow physical keys on any layout, and the splitscreen Versus mode gets a widescreen HUD, high frame rates and its own mouse settings.

How to Set It Up

  1. Download the zip and extract it into a folder of its own.
  2. Put your ISO, or the extracted disc files, in the assets folder.
  3. Run SCDA.exe. The first start compiles the game’s code for your PC, which happens only once.
  4. Change the display, graphics, sound and control settings in the in-game options menu or the overlay opened with F10.
Go to Downloads

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