<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>007: NightFire XBE Recomp builds on Emulation King</title><link>https://emulationking.com/microsoft/xbox/games/nightfire/ports/nightfirerecomp/</link><description>New builds of 007: NightFire XBE Recomp on Emulation King</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Sat, 31 Oct 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://emulationking.com/microsoft/xbox/games/nightfire/ports/nightfirerecomp/builds.xml" rel="self" type="application/rss+xml"/><item><title>007: NightFire XBE Recomp v1.0.2</title><link>https://emulationking.com/microsoft/xbox/games/nightfire/ports/nightfirerecomp/#download</link><guid isPermaLink="false">https://emulationking.com/microsoft/xbox/games/nightfire/ports/nightfirerecomp/#-1.0.2</guid><pubDate>Sat, 31 Oct 2026 00:00:00 +0000</pubDate><description>&lt;p&gt;Launcher for Windows&lt;/p&gt;&lt;p&gt;A fix release of the unofficial native PC port of 007: NightFire (original Xbox).&lt;/p&gt;&#10;&#10;&lt;h2&gt;Building on a drive such as exFAT: fixed&lt;/h2&gt;&#10;&lt;p&gt;On a drive that does not record file owners (exFAT, FAT32 and some network shares), the build stopped just after&#10;downloading the source, with &lt;code&gt;detected dubious ownership in repository&lt;/code&gt; in the launcher&amp;rsquo;s log, and pressing Build&#10;again stopped in the same place. The launcher now builds on these drives, carrying on from where it stopped. You do&#10;not need to change any Git settings. If you added a &lt;code&gt;safe.directory&lt;/code&gt; exception for this, it does no harm.&lt;/p&gt;&#10;&#10;&lt;h2&gt;In case you missed it: clean text, and PC Settings on the pause screen&lt;/h2&gt;&#10;&lt;p&gt;The game&amp;rsquo;s pixelated text is redrawn from a real font (Sour Gummy Black), smooth at any resolution, in the menus and the&#10;HUD on foot and in the driving missions. PC Settings is a choice on the on-foot pause screen as well as the main menu.&lt;/p&gt;&#10;&#10;&lt;h2&gt;New graphics settings&lt;/h2&gt;&#10;&lt;p&gt;MSAA and FXAA are now separate, and there is a new sharpening setting (F1, Graphics; your old antialiasing setting&#10;carries over). The README compares them.&lt;/p&gt;&#10;&#10;&lt;h2&gt;Other changes&lt;/h2&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;The launcher&amp;rsquo;s log now records what its check for new releases found.&lt;/li&gt;&#10;&lt;li&gt;Updates to the shared runtime from the wider project.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Help and reports: the Discord server.&lt;/p&gt;&#10;&#10;&lt;h2&gt;Updating&lt;/h2&gt;&#10;&lt;p&gt;Open &lt;strong&gt;NightFireLauncher.exe&lt;/strong&gt;: it should offer this release at the top. Press &lt;strong&gt;Update the launcher&lt;/strong&gt;, and when it has&#10;restarted press &lt;strong&gt;Build&lt;/strong&gt;. If no offer appears, download &lt;strong&gt;NightFireLauncher.exe&lt;/strong&gt; below and put it in place of the old&#10;one. Your disc choice, saves and settings stay as they are.&lt;/p&gt;&#10;&lt;p&gt;No game files are included. You need your own copy of the game (the European PAL or the USA release). See the&#10;v1.0.0 notes for everything in the port.&lt;/p&gt;&#10;&lt;p&gt;Problems: the game&amp;rsquo;s log is in &lt;code&gt;NightFire\play\logs&lt;/code&gt;, the launcher&amp;rsquo;s in &lt;code&gt;NightFire\launcher.log&lt;/code&gt;.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://emulationking.com/microsoft/xbox/games/nightfire/ports/nightfirerecomp/#download"&gt;Download it from Emulation King&lt;/a&gt;&lt;/p&gt;</description></item></channel></rss>