<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Red Alert 2 Recomp builds on Emulation King</title><link>https://emulationking.com/microsoft/windows/games/redalert2/ports/redalert2recomp/</link><description>New builds of Red Alert 2 Recomp on Emulation King</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Tue, 27 Oct 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://emulationking.com/microsoft/windows/games/redalert2/ports/redalert2recomp/builds.xml" rel="self" type="application/rss+xml"/><item><title>Red Alert 2 Recomp v0.1.3</title><link>https://emulationking.com/microsoft/windows/games/redalert2/ports/redalert2recomp/#download</link><guid isPermaLink="false">https://emulationking.com/microsoft/windows/games/redalert2/ports/redalert2recomp/#-0.1.3</guid><pubDate>Tue, 27 Oct 2026 00:00:00 +0000</pubDate><description>&lt;p&gt;Installer for Windows, Installer for Linux, Installer for macOS (Apple Silicon)&lt;/p&gt;&lt;p&gt;Red Alert 2 and Yuri&amp;rsquo;s Revenge, recompiled and playable on Windows, Linux and macOS. Download the installer for your platform below.&lt;/p&gt;&#10;&#10;&lt;h2&gt;Fixed&lt;/h2&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&lt;strong&gt;Windows: &lt;code&gt;ra2.exe&lt;/code&gt; wouldn&amp;rsquo;t start on some PCs&lt;/strong&gt;, with &amp;ldquo;The subsystem needed to support the image type is not present&amp;rdquo; (#30, thanks @Qrusher14242 and @LittleHelperVR). The exe had grown big enough to overlap the spot where Windows places one of its own system files (the 32-bit &lt;code&gt;ntdll.dll&lt;/code&gt;). Windows picks that spot at random on each boot, which is why only some PCs hit it. The exe&amp;rsquo;s screen buffers are now allocated when the game runs, so it stays well clear.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Linux and macOS: quitting left the game running.&lt;/strong&gt; Closing the window, Cmd+Q or Quit in the Dock made the window go away, but the process stayed, and the app sat in the Dock until force-quit. The game now gets 3 seconds to exit on its own and is then closed, as the Windows build already did (#33, by @hauxir).&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;&lt;strong&gt;If you build from source on Windows:&lt;/strong&gt; pull, then delete the &lt;code&gt;build&lt;/code&gt; and &lt;code&gt;build-game&lt;/code&gt; folders before rebuilding. Visual Studio&amp;rsquo;s incremental linking would otherwise keep the old, oversized exe layout.&lt;/p&gt;&#10;&lt;p&gt;The full list is in CHANGELOG.md.&lt;/p&gt;&#10;&lt;p&gt;Installers for Windows, Linux and macOS are attached, with &lt;code&gt;SHA256SUMS.txt&lt;/code&gt;.&lt;/p&gt;&#10;&lt;p&gt;🤖 Generated with Claude Code&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://emulationking.com/microsoft/windows/games/redalert2/ports/redalert2recomp/#download"&gt;Download it from Emulation King&lt;/a&gt;&lt;/p&gt;</description></item></channel></rss>